Searched refs:invl (Results 1 – 2 of 2) sorted by relevance
83 const int invl[] = {0, 255, 0}; in onOnceBeforeDraw() local89 color[i] = (color[i] == limit[i]) ? invl[i] : color[i] + inc[i]; in onOnceBeforeDraw()188 const int invl[] = {0, 255, 0}; in onOnceBeforeDraw() local196 color[0] = (color[0] == limit[0]) ? invl[0] : color[0] + inc[0]; in onOnceBeforeDraw()205 color[1] = (color[1] == limit[1]) ? invl[1] : color[1] + inc[1]; in onOnceBeforeDraw()206 color[2] = (color[2] == limit[2]) ? invl[2] : color[2] + inc[2]; in onOnceBeforeDraw()
407 float denom, locdelay, dpr, invl; in acb_excitation() local410 invl = 1.0 / ((float) length); in acb_excitation()414 denom = (delay[1] - delay[0]) * invl; in acb_excitation()420 denom = (delay[2] - delay[1]) * invl; in acb_excitation()