Searched refs:isInFragmentShader (Results 1 – 4 of 4) sorted by relevance
62 bool isInFragmentShader() const { return Scope::kVertToGeo != fScope; } in isInFragmentShader() function65 const char* fsIn() const { SkASSERT(this->isInFragmentShader()); return fFsIn; } in fsIn()73 SkASSERT(this->isInFragmentShader()); in fsInVar()
54 if (varying->isInFragmentShader()) { in addVarying()
62 bool isInFragmentShader() const { return Scope::kVertToGeo != fScope; } in isInFragmentShader() function67 const char* fsIn() const { SkASSERT(this->isInFragmentShader()); return fFsIn; } in fsIn()
62 if (varying->isInFragmentShader()) { in addVarying()