Searched refs:is_destroying (Results 1 – 3 of 3) sorted by relevance
99 SDL_bool is_destroying; member
1167 …if (window->is_destroying && (window->last_fullscreen_flags & FULLSCREEN_MASK) == SDL_WINDOW_FULLS… in SDL_UpdateFullscreenMode()1435 window->is_destroying = SDL_FALSE; in SDL_CreateWindow()1492 window->is_destroying = SDL_FALSE; in SDL_CreateWindowFrom()1553 window->is_destroying = SDL_FALSE; in SDL_RecreateWindow()2504 if (!(window->flags & SDL_WINDOW_FULLSCREEN) || window->is_destroying) { in ShouldMinimizeOnFocusLoss()2556 window->is_destroying = SDL_TRUE; in SDL_DestroyWindow()
654 if (window->is_destroying) {707 if (window->is_destroying) {