Searched refs:is_editable (Results 1 – 13 of 13) sorted by relevance
62 bool is_editable = (node.get() && node->IsEditable()); in OnFocusedNodeChanged() local63 if (is_editable != last_node_is_editable_) { in OnFocusedNodeChanged()65 last_node_is_editable_ = is_editable; in OnFocusedNodeChanged()68 message->GetArgumentList()->SetBool(0, is_editable); in OnFocusedNodeChanged()
46 if (params.is_editable) in GetTypeFlags()132 return const_value().is_editable; in IsEditable()
304 if (params_.is_editable) { in CreateDefaultModel()
323 if (CEF_MEMBER_MISSING(_struct, is_editable)) in IsEditable()329 int _retval = _struct->is_editable(_struct); in IsEditable()
74 if (CEF_MEMBER_MISSING(_struct, is_editable)) in IsEditable()80 int _retval = _struct->is_editable(_struct); in IsEditable()
275 int(CEF_CALLBACK* is_editable)(struct _cef_context_menu_params_t* self);
202 int(CEF_CALLBACK* is_editable)(struct _cef_domnode_t* self);
410 GetStruct()->is_editable = context_menu_params_is_editable; in CefContextMenuParamsCppToC()
508 GetStruct()->is_editable = domnode_is_editable; in CefDOMNodeCppToC()
3143 const bool is_editable = (flags & ImGuiInputTextFlags_ReadOnly) == 0; in InputTextEx() local3270 if (!is_editable && !g.ActiveIdIsJustActivated) in InputTextEx()3329 if (!ignore_inputs && is_editable && !user_nav_input_start) in InputTextEx()3356 …Key_X)) || (is_shift_key_only && IsKeyPressedMap(ImGuiKey_Delete))) && is_editable && !is_password… in InputTextEx()3358 …PressedMap(ImGuiKey_V)) || (is_shift_key_only && IsKeyPressedMap(ImGuiKey_Insert))) && is_editable; in InputTextEx()3359 …const bool is_undo = ((is_shortcut_key && IsKeyPressedMap(ImGuiKey_Z)) && is_editable && is_undoa… in InputTextEx()3360 …uiKey_Y)) || (is_osx_shift_shortcut && IsKeyPressedMap(ImGuiKey_Z))) && is_editable && is_undoable; in InputTextEx()3368 …else if (IsKeyPressedMap(ImGuiKey_Delete) && is_editable) { edit_state.OnKeyPressed(STB_TEXT… in InputTextEx()3369 else if (IsKeyPressedMap(ImGuiKey_Backspace) && is_editable) in InputTextEx()3385 else if (is_editable) in InputTextEx()[all …]
3143 const bool is_editable = (flags & ImGuiInputTextFlags_ReadOnly) == 0; in InputTextEx() local3276 if (!is_editable && !g.ActiveIdIsJustActivated) in InputTextEx()3335 if (!ignore_inputs && is_editable && !user_nav_input_start) in InputTextEx()3362 …Key_X)) || (is_shift_key_only && IsKeyPressedMap(ImGuiKey_Delete))) && is_editable && !is_password… in InputTextEx()3364 …PressedMap(ImGuiKey_V)) || (is_shift_key_only && IsKeyPressedMap(ImGuiKey_Insert))) && is_editable; in InputTextEx()3365 …const bool is_undo = ((is_shortcut_key && IsKeyPressedMap(ImGuiKey_Z)) && is_editable && is_undoa… in InputTextEx()3366 …uiKey_Y)) || (is_osx_shift_shortcut && IsKeyPressedMap(ImGuiKey_Z))) && is_editable && is_undoable; in InputTextEx()3374 …else if (IsKeyPressedMap(ImGuiKey_Delete) && is_editable) { edit_state.OnKeyPressed(STB_TEXT… in InputTextEx()3375 else if (IsKeyPressedMap(ImGuiKey_Backspace) && is_editable) in InputTextEx()3391 else if (is_editable) in InputTextEx()[all …]
6587 + bool editable = params.is_editable;41185 + << "is_editable = " << params.is_editable
20618 + params.is_editable && params.selection_text.empty() &&24292 + bool is_editable,24311 + } else if (is_editable) {24392 + bool is_editable,