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Searched refs:is_in_shader_storage_block (Results 1 – 6 of 6) sorted by relevance

/third_party/mesa3d/src/compiler/glsl/
Dlower_ubo_reference.cpp359 var->is_in_shader_storage_block() ? in handle_rvalue()
624 if (!var || !var->is_in_shader_storage_block()) in calculate_ssbo_unsized_array_length()
805 if (!var || !var->is_in_shader_storage_block()) in check_for_ssbo_store()
1079 if (!var || !var->is_in_shader_storage_block()) in check_for_ssbo_atomic_intrinsic()
Dlink_uniforms.cpp499 this->is_shader_storage = var->is_in_shader_storage_block(); in process()
750 struct gl_uniform_block *blks = var->is_in_shader_storage_block() ? in set_and_process()
752 unsigned num_blks = var->is_in_shader_storage_block() ? in set_and_process()
777 if (var->is_in_shader_storage_block() && in set_and_process()
1127 current_var->is_in_shader_storage_block(); in visit_field()
Dast_function.cpp163 (!var->is_in_shader_storage_block() && in verify_first_atomic_parameter()
2051 } else if (op->variable_referenced()->is_in_shader_storage_block()) { in handle_method()
Dir.h450 inline bool is_in_shader_storage_block() const in is_in_shader_storage_block() function
Dlinker.cpp1576 var->is_in_shader_storage_block()); in visit()
1585 var->is_in_shader_storage_block()); in visit()
Dast_to_hir.cpp8589 if (var->is_in_shader_storage_block() && in hir()