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Searched refs:is_lines (Results 1 – 7 of 7) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/asahi/
Dagx_state.c1443 bool is_lines, bool is_points) in agx_encode_state() argument
1469 agx_push_record(&out, 5, demo_unk11(pool, is_lines, is_points, reads_tib)); in agx_encode_state()
1562 bool is_lines = in agx_draw_vbo() local
1570 ctx->fs->varyings, is_lines, info->mode == PIPE_PRIM_POINTS); in agx_draw_vbo()
/third_party/mesa3d/src/gallium/drivers/v3d/
Dv3d_program.c542 key->is_lines = (prim_mode >= PIPE_PRIM_LINES && in v3d_update_compiled_fs()
544 key->line_smoothing = (key->is_lines && in v3d_update_compiled_fs()
/third_party/mesa3d/src/gallium/drivers/vc4/
Dvc4_qir.h331 bool is_lines; member
Dvc4_program.c2242 } else if (c->fs_key->is_lines) { in vc4_shader_ntq()
2715 key->is_lines = (prim_mode >= PIPE_PRIM_LINES && in vc4_update_compiled_fs()
/third_party/mesa3d/src/broadcom/compiler/
Dv3d_compiler.h399 bool is_lines; member
Dnir_to_vir.c3807 } else if (c->fs_key->is_lines && in nir_to_vir()
/third_party/mesa3d/src/broadcom/vulkan/
Dv3dv_pipeline.c1145 key->is_lines = (topology >= PIPE_PRIM_LINES && in pipeline_populate_v3d_fs_key()