Searched refs:kMaxTileArea (Results 1 – 2 of 2) sorted by relevance
213 static const SkScalar kMaxTileArea = 2048 * 2048; in refBitmapShader() local215 if (tileArea > kMaxTileArea) { in refBitmapShader()216 SkScalar clampScale = SkScalarSqrt(kMaxTileArea / tileArea); in refBitmapShader()
193 static const SkScalar kMaxTileArea = 2048 * 2048; in Make() local195 if (tileArea > kMaxTileArea) { in Make()196 SkScalar clampScale = SkScalarSqrt(kMaxTileArea / tileArea); in Make()