Searched refs:kMinNumPixelsToTriangulate (Results 1 – 2 of 2) sorted by relevance
141 constexpr static float kMinNumPixelsToTriangulate = 256 * 256; in gatherRects() local142 if (cpuTessellationWork * kCpuWeight + kMinNumPixelsToTriangulate < gpuFragmentWork) { in gatherRects()
46 constexpr static float kMinNumPixelsToTriangulate = 256 * 256; in make_non_convex_fill_op() local47 if (cpuTessellationWork * kCpuWeight + kMinNumPixelsToTriangulate < gpuFragmentWork) { in make_non_convex_fill_op()