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Searched refs:keyboardState (Results 1 – 2 of 2) sorted by relevance

/third_party/flutter/skia/third_party/externals/sdl/src/video/windows/
DSDL_windowsevents.c601 const Uint8 *keyboardState = SDL_GetKeyboardState(NULL); in WIN_WindowProc() local
604 …if (keyboardState[SDL_SCANCODE_LALT] == SDL_PRESSED || keyboardState[SDL_SCANCODE_RALT] == SDL_PRE… in WIN_WindowProc()
623 const Uint8 *keyboardState = SDL_GetKeyboardState(NULL); in WIN_WindowProc() local
627 keyboardState[code] == SDL_RELEASED) { in WIN_WindowProc()
DSDL_windowskeyboard.c168 BYTE keyboardState[256]; in WIN_ResetDeadKeys() local
172 GetKeyboardState(keyboardState); in WIN_ResetDeadKeys()
182 result = ToUnicode(keycode, scancode, keyboardState, (LPWSTR)buffer, 16, 0); in WIN_ResetDeadKeys()