Searched refs:last_finished (Results 1 – 6 of 6) sorted by relevance
80 uint32_t last_finished; //this is racy but ultimately doesn't matter member181 if (screen->last_finished < UINT_MAX / 2) { in zink_screen_update_last_finished()187 screen->last_finished = batch_id; in zink_screen_update_last_finished()191 screen->last_finished = MAX2(batch_id, screen->last_finished); in zink_screen_update_last_finished()199 if (screen->last_finished < UINT_MAX / 2) { in zink_screen_check_last_finished()207 return screen->last_finished >= batch_id; in zink_screen_check_last_finished()
360 …if (ctx->have_timelines && screen->last_finished > bs->fence.batch_id && bs->fence.batch_id == 1) { in submit_queue()
1291 prune_semaphore_links(sema, device->queue.last_finished); in wait_semaphores()1543 prune_semaphore_links(sema, queue->last_finished); in lvp_QueueSubmit()1565 prune_semaphore_links(sema, queue->last_finished); in lvp_QueueSubmit()1610 queue->last_finished = timeline; in lvp_QueueWaitIdle()2123 device->queue.last_finished = fence->timeline; in lvp_GetFenceStatus()2239 device->queue.last_finished = fence->timeline; in lvp_WaitForFences()2319 prune_semaphore_links(sema, device->queue.last_finished); in lvp_GetSemaphoreCounterValue()2337 prune_semaphore_links(sema, device->queue.last_finished); in lvp_SignalSemaphore()
167 uint64_t last_finished; member
4073 - zink: only update last_finished during batch reset if the batch was used4157 - zink: check last_finished before timeline waiting
4526 - zink: check last_finished first in fence_finish early out case