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Searched refs:last_fps_update (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/vulkan/overlay-layer/
Doverlay.cpp189 uint64_t last_fps_update; member
809 if (data->last_fps_update) { in snapshot_swapchain_frame()
810 double elapsed = (double)(now - data->last_fps_update); /* us */ in snapshot_swapchain_frame()
852 data->last_fps_update = now; in snapshot_swapchain_frame()
858 data->last_fps_update = now; in snapshot_swapchain_frame()