Searched refs:last_vue_map (Results 1 – 6 of 6) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/crocus/ |
D | crocus_program.c | 1920 key.input_slots_valid = ice->shaders.last_vue_map->slots_valid; in crocus_update_compiled_fs() 1930 shader = crocus_compile_fs(ice, ish, &key, ice->shaders.last_vue_map); in crocus_update_compiled_fs() 1967 struct brw_vue_map *old_map = ice->shaders.last_vue_map; in update_last_vue_map() 1996 ice->shaders.last_vue_map = &vue_prog_data->vue_map; in update_last_vue_map() 2051 ice->shaders.last_vue_map, &program_size); in crocus_compile_clip() 2086 key.attrs = ice->shaders.last_vue_map->slots_valid; in crocus_update_compiled_clip() 2205 ice->shaders.last_vue_map, &program_size); in crocus_compile_sf() 2231 key.attrs = ice->shaders.last_vue_map->slots_valid; in crocus_update_compiled_sf() 2298 ice->shaders.last_vue_map, &program_size); in crocus_compile_ff_gs() 2336 key.attrs = ice->shaders.last_vue_map->slots_valid; in crocus_update_compiled_ff_gs()
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D | crocus_context.h | 514 struct brw_vue_map *last_vue_map; member
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D | crocus_state.c | 4558 const struct brw_vue_map *vue_map = ice->shaders.last_vue_map; in calculate_attr_overrides()
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/third_party/mesa3d/src/gallium/drivers/iris/ |
D | iris_state.c | 3948 const struct brw_vue_map *last_vue_map, in iris_compute_sbe_urb_read_interval() argument 3959 brw_compute_first_urb_slot_required(fs_input_slots, last_vue_map); in iris_compute_sbe_urb_read_interval() 3980 if (last_vue_map->varying_to_slot[VARYING_SLOT_COL0 + c] == -1) { in iris_compute_sbe_urb_read_interval() 4006 unsigned last_read_slot = last_vue_map->num_slots - 1; in iris_compute_sbe_urb_read_interval() 4008 (1ull << last_vue_map->slot_to_varying[last_read_slot]))) in iris_compute_sbe_urb_read_interval() 4166 const struct brw_vue_map *last_vue_map = in iris_emit_sbe() local 4171 last_vue_map, in iris_emit_sbe() 4196 iris_emit_sbe_swiz(batch, ice, last_vue_map, urb_read_offset, in iris_emit_sbe()
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D | iris_program.c | 2030 struct brw_vue_map *last_vue_map = in iris_update_compiled_fs() local 2034 key.input_slots_valid = last_vue_map->slots_valid; in iris_update_compiled_fs() 2044 iris_compile_fs(screen, uploader, &ice->dbg, ish, shader, last_vue_map); in iris_update_compiled_fs()
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/third_party/mesa3d/docs/relnotes/ |
D | 21.1.0.rst | 3052 - iris: Reference the shader variant for last_vue_map as well
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