Searched refs:latched (Results 1 – 25 of 27) sorted by relevance
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74 bool latched = false; member199 if (data->latched) { in UpdateTitle()223 data->latched = !data->latched; in OnKeyPress()356 if (!IsSameDescriptor(data->currentDesc, data->targetDesc) && !data->latched) { in main()
49 'latched' into the texture as the contents of the texture. This155 successfully latched into the texture object.160 latched last time eglStreamConsumerAcquireKHR was called. If the171 identify which image frame was actually latched.
353 "latch" the same image frame it latched last time369 latched last time eglStreamConsumerAcquireNV was called.
148 libraries to avoid disturbing selector and latched state. The168 We call OpenGL state "latched" if the state is set by one OpenGL172 are latched by vertex array specification commands to determine177 The existence of selectors and latched state in the OpenGL API181 state selectors and latched state. In many cases, selectors and182 latched state were introduced by extensions as OpenGL evolved to209 The OpenGL API has latched state for vertex array buffer objects229 the current array buffer state is latched as the binding for the245 Selectors and latched state create problems for layered libraries247 modified to update some other state and latched state means implicit[all …]
903 a TexParameter value which is latched at TexStorage time.
193 latched by the compositor. Note: The value may not be updated for
52 frames to be latched to a GL texture for use in rendering. These
161 contents must be latched to the EGLImage as described below.
254 the same image frame it latched last time
180 Additionally, a formatter into latched/dynamic storage is provided:
265 image frame is currently 'latched' into the texture. An image266 frame is 'latched' into the texture by any successful call to
381 pointer state, but the vertex attrib pointers are "latched" state and
805 a TexParameter value which is latched at TexStorage time.
850 a TexParameter value which is latched at TexStorage time.
815 a TexParameter value which is latched at TexStorage time.
924 - InputTextMultiline(): Scrollbar fix for when input and latched internal buffers differs in a way …