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Searched refs:ldvpm (Results 1 – 11 of 11) sorted by relevance

/third_party/mesa3d/src/broadcom/qpu/
Dqpu_disasm.c208 !sig->ldvpm && in v3d_qpu_disasm_sig()
228 if (sig->ldvpm) in v3d_qpu_disasm_sig()
Dqpu_instr.c725 if (inst->sig.ldvpm) in v3d_qpu_reads_vpm()
830 return (devinfo->ver < 41 && inst->sig.ldvary) || inst->sig.ldvpm; in v3d_qpu_writes_r3()
Dqpu_instr.h50 bool ldvpm:1; member
Dqpu_pack.c114 #define LDVPM .ldvpm = true
/third_party/mesa3d/src/broadcom/compiler/
Dqpu_validate.c227 inst->sig.ldvpm + in qpu_validate_inst()
Dvir_dump.c226 if (sig->ldvpm) in vir_dump_sig()
Dqpu_schedule.c427 if (inst->sig.ldvpm) { in calculate_deps()
705 return (inst->sig.ldvpm || in qpu_accesses_peripheral()
983 merge.sig.ldvpm |= b->sig.ldvpm; in qpu_merge_inst()
Dvir_to_qpu.c238 temp->qpu.sig.ldvpm = true; in v3d_generate_code_block()
Dvir.c173 inst->qpu.sig.ldvpm)) { in vir_writes_r3()
Dnir_to_vir.c693 sig->ldvpm || in is_ld_signal()
/third_party/mesa3d/docs/relnotes/
D19.1.0.rst1394 - v3d: Delay emitting ldvpm on V3D 4.x until it's actually used.