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Searched refs:levelAccess (Results 1 – 9 of 9) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_shadow_lod/
DesextcTextureShadowLodFunctionsTest.cpp530 tcu::PixelBufferAccess levelAccess = m_texture2DArray->getRefTexture().getLevel(level); in initTexture() local
532 for (int layer = 0; layer < levelAccess.getDepth(); layer++) in initTexture()
540 … tcu::getSubregion(levelAccess, 0, 0, layer, levelAccess.getWidth(), levelAccess.getHeight(), 1), in initTexture()
639 tcu::PixelBufferAccess levelAccess = m_textureCubeArray->getRefTexture().getLevel(level); in initTexture() local
642 DE_ASSERT((levelAccess.getDepth() % 6) == 0); in initTexture()
644 for (int layer = 0; layer < levelAccess.getDepth() / 6; ++layer) in initTexture()
663 DE_ASSERT(levelAccess.getWidth() == levelAccess.getHeight()); in initTexture()
664 tcu::fillWithGrid(tcu::getSubregion(access, 0, 0, layerFaceNdx, levelAccess.getWidth(), in initTexture()
665 levelAccess.getHeight(), 1), in initTexture()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/
DvktSampleVerifier.cpp118 const tcu::ConstPixelBufferAccess& levelAccess = m_levels[level]; in fetchTexelWrapped() local
119 …const tcu::Vec4 refPix = (m_imParams.dim == IMG_DIM_1D) ? levelAccess.getPixel(coord[0], lay… in fetchTexelWrapped()
120 …: (m_imParams.dim == IMG_DIM_2D || m_imParams.dim == IMG_DIM_CUBE) ? levelAccess.getPixel(coord[0]… in fetchTexelWrapped()
121 : levelAccess.getPixel(coord[0], coord[1], coord[2]); in fetchTexelWrapped()
/third_party/vk-gl-cts/modules/gles31/functional/
Des31fStencilTexturingTests.cpp598 …const tcu::PixelBufferAccess levelAccess = tcu::getSubregion(uploadLevel.getAccess(), 0, 0, levelN… in iterate() local
601 renderTestPatternReference(levelAccess); in iterate()
603 tcu::clearStencil(levelAccess, levelNdx); in iterate()
Des31fCopyImageTests.cpp1263 tcu::PixelBufferAccess& levelAccess, in decompressTextureLevel() argument
1270levelAccess = tcu::PixelBufferAccess(decompressedFormat, levelPixelSize.x(), levelPixelSize.y(), l… in decompressTextureLevel()
1272 tcu::decompress(levelAccess, compressedFormat, (const deUint8*)data, params); in decompressTextureLevel()
1306 tcu::PixelBufferAccess& levelAccess = levelAccesses[level]; in decompressTexture() local
1308 …decompressTextureLevel(decompressParams, levelData, levelAccess, compressedFormat, decompressedFor… in decompressTexture()
1507 tcu::PixelBufferAccess& levelAccess = levelAccesses[faceNdx][level]; in renderTextureCubemap() local
1510 …decompressTextureLevel(decompressParams, levelData, levelAccess, compressedFormat, decompressedFor… in renderTextureCubemap()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineImageUtil.hpp193 static void fillWithGradient (const tcu::PixelBufferAccess& levelAccess);
DvktPipelineImageUtil.cpp988 void TestTexture::fillWithGradient (const tcu::PixelBufferAccess& levelAccess) in fillWithGradient() argument
990 const tcu::TextureFormatInfo formatInfo = tcu::getTextureFormatInfo(levelAccess.getFormat()); in fillWithGradient()
991 tcu::fillWithComponentGradients2(levelAccess, formatInfo.valueMin, formatInfo.valueMax); in fillWithGradient()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderTextureFunctionTests.cpp984 tcu::PixelBufferAccess levelAccess = texture2DArray->getLevel(level); in initTexture() local
986 for (int layer = 0; layer < levelAccess.getDepth(); layer++) in initTexture()
993 …tcu::fillWithGrid(tcu::getSubregion(levelAccess, 0, 0, layer, levelAccess.getWidth(), levelAccess.… in initTexture()
1084 tcu::PixelBufferAccess levelAccess = texture1DArray->getLevel(level); in initTexture() local
1086 for (int layer = 0; layer < levelAccess.getHeight(); layer++) in initTexture()
1093 …tcu::fillWithGrid(tcu::getSubregion(levelAccess, 0, layer, 0, levelAccess.getWidth(), 1, 1), de::m… in initTexture()
1128 tcu::PixelBufferAccess levelAccess = textureCubeArray->getLevel(level); in initTexture() local
1142 …BufferAccess access = tcu::getSubregion(levelAccess, 0, 0, (layer*6)+face, levelAccess.getWidth()… in initTexture()
/third_party/vk-gl-cts/modules/gles3/functional/
Des3fShaderTextureFunctionTests.cpp677 tcu::PixelBufferAccess levelAccess = m_texture2DArray->getRefTexture().getLevel(level); in initTexture() local
679 for (int layer = 0; layer < levelAccess.getDepth(); layer++) in initTexture()
686 …tcu::fillWithGrid(tcu::getSubregion(levelAccess, 0, 0, layer, levelAccess.getWidth(), levelAccess.… in initTexture()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/binding_model/
DvktBindingShaderAccessTests.cpp3844 const tcu::PixelBufferAccess levelAccess = dst->getLevel(level); in populateSourceImage() local
3865 levelAccess.setPixel(tcu::IVec4(red, green, blue, 255), x, y, z); in populateSourceImage()