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Searched refs:levelClearMask (Results 1 – 14 of 14) sorted by relevance

/third_party/skia/src/gpu/
DGrGpu.cpp106 uint32_t levelClearMask) { in createTextureCommon() argument
136 levelClearMask); in createTextureCommon()
165 uint32_t levelClearMask = in createTexture() local
175 levelClearMask); in createTexture()
176 if (tex && mipMapped == GrMipmapped::kYes && levelClearMask) { in createTexture()
202 uint32_t levelClearMask = 0; in createTexture() local
207 levelClearMask |= static_cast<uint32_t>(1 << i); in createTexture()
211 levelClearMask = static_cast<uint32_t>((1 << mipLevelCount) - 1); in createTexture()
223 levelClearMask); in createTexture()
239 markMipLevelsClean = (texelLevelCount > 1 && !levelClearMask && texels[1].fPixels); in createTexture()
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DGrGpu.h707 uint32_t levelClearMask) = 0;
811 uint32_t levelClearMask);
/third_party/skia/src/gpu/mock/
DGrMockGpu.h65 uint32_t levelClearMask) override;
DGrMockGpu.cpp101 uint32_t levelClearMask) { in onCreateTexture() argument
/third_party/skia/src/gpu/dawn/
DGrDawnGpu.h120 uint32_t levelClearMask) override;
DGrDawnGpu.cpp228 uint32_t levelClearMask) { in onCreateTexture() argument
229 if (levelClearMask) { in onCreateTexture()
/third_party/skia/src/gpu/mtl/
DGrMtlGpu.h165 uint32_t levelClearMask) override;
DGrMtlGpu.mm551 uint32_t levelClearMask) {
578 if (levelClearMask) {
579 this->clearTexture(tex.get(), GrMtlFormatBytesPerBlock(mtlPixelFormat), levelClearMask);
/third_party/skia/src/gpu/d3d/
DGrD3DGpu.h141 uint32_t levelClearMask) override;
DGrD3DGpu.cpp303 uint32_t levelClearMask) { in onCreateTexture() argument
318 if (levelClearMask) { in onCreateTexture()
/third_party/skia/src/gpu/vk/
DGrVkGpu.h247 uint32_t levelClearMask) override;
DGrVkGpu.cpp1045 uint32_t levelClearMask) { in onCreateTexture() argument
1068 if (levelClearMask) { in onCreateTexture()
1076 if (levelClearMask & (1U << i)) { in onCreateTexture()
/third_party/skia/src/gpu/gl/
DGrGLGpu.h252 uint32_t levelClearMask) override;
DGrGLGpu.cpp1357 uint32_t levelClearMask) { in onCreateTexture() argument
1415 if (levelClearMask) { in onCreateTexture()
1422 if (levelClearMask & (1U << i)) { in onCreateTexture()
1434 if (levelClearMask & (1U << i)) { in onCreateTexture()
1449 levelClearMask); in onCreateTexture()