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Searched refs:levelHeight (Results 1 – 11 of 11) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
DResourceManager11.cpp484 UINT levelHeight = std::max(desc->Height >> mipLevel, 1u); in createInitDataIfNeeded() local
487 data->SysMemSlicePitch = data->SysMemPitch * levelHeight; in createInitDataIfNeeded()
532 UINT levelHeight = std::max(desc->Height >> mipLevel, 1u); in createInitDataIfNeeded() local
535 data->SysMemSlicePitch = data->SysMemPitch * levelHeight; in createInitDataIfNeeded()
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
DResourceManager11.cpp480 UINT levelHeight = std::max(desc->Height >> mipLevel, 1u); in createInitDataIfNeeded() local
483 data->SysMemSlicePitch = data->SysMemPitch * levelHeight; in createInitDataIfNeeded()
524 UINT levelHeight = std::max(desc->Height >> mipLevel, 1u); in createInitDataIfNeeded() local
527 data->SysMemSlicePitch = data->SysMemPitch * levelHeight; in createInitDataIfNeeded()
/third_party/mesa3d/src/mesa/main/
Dtextureview.c313 GLint level, levelWidth = width, levelHeight = height, levelDepth = depth; in initialize_texture_fields() local
333 levelWidth, levelHeight, levelDepth, in initialize_texture_fields()
339 levelWidth, levelHeight, levelDepth, in initialize_texture_fields()
340 &levelWidth, &levelHeight, &levelDepth); in initialize_texture_fields()
Dtexstorage.c148 GLint level, levelWidth = width, levelHeight = height, levelDepth = depth; in initialize_texture_fields() local
163 levelWidth, levelHeight, levelDepth, in initialize_texture_fields()
168 levelWidth, levelHeight, levelDepth, in initialize_texture_fields()
169 &levelWidth, &levelHeight, &levelDepth); in initialize_texture_fields()
/third_party/vk-gl-cts/modules/gles31/functional/
Des31fStencilTexturingTests.cpp954 const int levelHeight = height>>levelNdx; in iterate() local
958 TextureLevel uploadLevel (glu::mapGLInternalFormat(m_format), levelWidth, levelHeight); in iterate()
959 …vel (TextureFormat(TextureFormat::RGBA, TextureFormat::UNSIGNED_INT32), levelWidth, levelHeight); in iterate()
960 …OnlyLevel (TextureFormat(TextureFormat::S, TextureFormat::UNSIGNED_INT8), levelWidth, levelHeight); in iterate()
976 gl.renderbufferStorage(GL_RENDERBUFFER, GL_R32UI, levelWidth, levelHeight); in iterate()
982 blitStencilToColor2D(renderCtx, *depthStencilTex, levelWidth, levelHeight); in iterate()
/third_party/vk-gl-cts/modules/gles2/functional/
Des2fTextureMipmapTests.cpp854 const int levelHeight = de::max(1, m_height >> levelNdx); in iterate() local
855 …const RandomViewport viewport (m_renderCtx.getRenderTarget(), levelWidth, levelHeight, deStringHa… in iterate()
1001 const int levelHeight = de::max(1, m_size >> levelNdx); in iterate() local
1005 …const RandomViewport viewport (m_renderCtx.getRenderTarget(), levelWidth*3, levelHeight*2, deStrin… in iterate()
1010 gl.viewport(viewport.x, viewport.y, levelWidth, levelHeight); in iterate()
/third_party/vk-gl-cts/modules/gles3/functional/
Des3fTextureMipmapTests.cpp890 const int levelHeight = de::max(1, m_height >> levelNdx); in iterate() local
891 …const RandomViewport viewport (m_renderCtx.getRenderTarget(), levelWidth, levelHeight, deStringHa… in iterate()
1036 const int levelHeight = de::max(1, m_size >> levelNdx); in iterate() local
1040 …const RandomViewport viewport (m_renderCtx.getRenderTarget(), levelWidth*3, levelHeight*2, deStrin… in iterate()
1045 gl.viewport(viewport.x, viewport.y, levelWidth, levelHeight); in iterate()
/third_party/flutter/skia/third_party/externals/angle2/src/tests/gl_tests/
DTextureTest.cpp4890 int levelHeight = (2 * height) >> level; in TEST_P() local
4891 std::vector<GLColor> pixels(levelWidth * levelHeight, color[level]); in TEST_P()
4893 levelHeight, 0, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, pixels.data()); in TEST_P()
/third_party/vk-gl-cts/external/openglcts/modules/gles2/
Des2cTexture3DTests.cpp1087 deInt32 levelHeight = de::max(height >> levelIndex, 1); in iterate() local
1090 tcu::CompressedTexture level(format, levelWidth, levelHeight, levelDepth); in iterate()
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
DTextureTest.cpp9465 int levelHeight = (2 * height) >> level; in TEST_P() local
9466 std::vector<GLColor> pixels(levelWidth * levelHeight, color[level]); in TEST_P()
9468 levelHeight, 0, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, pixels.data()); in TEST_P()
/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/
DFrameCapture.cpp4563 int levelHeight = rx::roundUp(levelExtents.height, blockHeight); in captureCompressedTextureData() local
4568 GLint levelDepthPitch = (levelHeight / blockHeight) * levelRowPitch; in captureCompressedTextureData()