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Searched refs:levelLayers (Results 1 – 2 of 2) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineImageUtil.cpp1091 const tcu::PixelBufferAccess levelLayers = m_texture.getLevel(level); in getLevel() local
1092 const deUint32 layerSize = levelLayers.getWidth() * levelLayers.getFormat().getPixelSize(); in getLevel()
1095 …return tcu::PixelBufferAccess(levelLayers.getFormat(), levelLayers.getWidth(), 1, 1, (deUint8*)lev… in getLevel()
1100 const tcu::ConstPixelBufferAccess levelLayers = m_texture.getLevel(level); in getLevel() local
1101 const deUint32 layerSize = levelLayers.getWidth() * levelLayers.getFormat().getPixelSize(); in getLevel()
1104 …return tcu::ConstPixelBufferAccess(levelLayers.getFormat(), levelLayers.getWidth(), 1, 1, (deUint8… in getLevel()
1239 const tcu::PixelBufferAccess levelLayers = m_texture.getLevel(level); in getLevel() local
1240 …const deUint32 layerSize = levelLayers.getWidth() * levelLayers.getHeight() * levelLayers.getF… in getLevel()
1243 …urn tcu::PixelBufferAccess(levelLayers.getFormat(), levelLayers.getWidth(), levelLayers.getHeight(… in getLevel()
1248 const tcu::ConstPixelBufferAccess levelLayers = m_texture.getLevel(level); in getLevel() local
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRender.cpp1437 const tcu::ConstPixelBufferAccess& levelLayers = texture.getLevel(level); in useSampler() local
1438 …const deUint32 layerSize = levelLayers.getWidth() * levelLayers.getHeight() * levelLayers.ge… in useSampler()
1443 …lBufferAccess layerData (levelLayers.getFormat(), levelLayers.getWidth(), levelLayers.getHeight(… in useSampler()
1502 const tcu::ConstPixelBufferAccess& levelLayers = texture.getLevel(level); in useSampler() local
1503 const deUint32 layerSize = levelLayers.getWidth() * levelLayers.getFormat().getPixelSize(); in useSampler()
1508 …::ConstPixelBufferAccess layerData (levelLayers.getFormat(), levelLayers.getWidth(), 1, 1, (deUi… in useSampler()
1528 const tcu::ConstPixelBufferAccess& levelLayers = texture.getLevel(level); in useSampler() local
1529 …const deUint32 layerSize = levelLayers.getWidth() * levelLayers.getHeight() * levelLayers.ge… in useSampler()
1534 …lBufferAccess layerData (levelLayers.getFormat(), levelLayers.getWidth(), levelLayers.getHeight(… in useSampler()