Searched refs:levelLayers (Results 1 – 2 of 2) sorted by relevance
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineImageUtil.cpp | 1091 const tcu::PixelBufferAccess levelLayers = m_texture.getLevel(level); in getLevel() local 1092 const deUint32 layerSize = levelLayers.getWidth() * levelLayers.getFormat().getPixelSize(); in getLevel() 1095 …return tcu::PixelBufferAccess(levelLayers.getFormat(), levelLayers.getWidth(), 1, 1, (deUint8*)lev… in getLevel() 1100 const tcu::ConstPixelBufferAccess levelLayers = m_texture.getLevel(level); in getLevel() local 1101 const deUint32 layerSize = levelLayers.getWidth() * levelLayers.getFormat().getPixelSize(); in getLevel() 1104 …return tcu::ConstPixelBufferAccess(levelLayers.getFormat(), levelLayers.getWidth(), 1, 1, (deUint8… in getLevel() 1239 const tcu::PixelBufferAccess levelLayers = m_texture.getLevel(level); in getLevel() local 1240 …const deUint32 layerSize = levelLayers.getWidth() * levelLayers.getHeight() * levelLayers.getF… in getLevel() 1243 …urn tcu::PixelBufferAccess(levelLayers.getFormat(), levelLayers.getWidth(), levelLayers.getHeight(… in getLevel() 1248 const tcu::ConstPixelBufferAccess levelLayers = m_texture.getLevel(level); in getLevel() local [all …]
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRender.cpp | 1437 const tcu::ConstPixelBufferAccess& levelLayers = texture.getLevel(level); in useSampler() local 1438 …const deUint32 layerSize = levelLayers.getWidth() * levelLayers.getHeight() * levelLayers.ge… in useSampler() 1443 …lBufferAccess layerData (levelLayers.getFormat(), levelLayers.getWidth(), levelLayers.getHeight(… in useSampler() 1502 const tcu::ConstPixelBufferAccess& levelLayers = texture.getLevel(level); in useSampler() local 1503 const deUint32 layerSize = levelLayers.getWidth() * levelLayers.getFormat().getPixelSize(); in useSampler() 1508 …::ConstPixelBufferAccess layerData (levelLayers.getFormat(), levelLayers.getWidth(), 1, 1, (deUi… in useSampler() 1528 const tcu::ConstPixelBufferAccess& levelLayers = texture.getLevel(level); in useSampler() local 1529 …const deUint32 layerSize = levelLayers.getWidth() * levelLayers.getHeight() * levelLayers.ge… in useSampler() 1534 …lBufferAccess layerData (levelLayers.getFormat(), levelLayers.getWidth(), levelLayers.getHeight(… in useSampler()
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