Searched refs:lima_ppir_force_spilling (Results 1 – 3 of 3) sorted by relevance
614 lima_ppir_force_spilling = debug_get_num_option("LIMA_PPIR_FORCE_SPILLING", 0); in lima_screen_parse_env()615 if (lima_ppir_force_spilling < 0) { in lima_screen_parse_env()617 "reset to default 0\n", lima_ppir_force_spilling); in lima_screen_parse_env()618 lima_ppir_force_spilling = 0; in lima_screen_parse_env()
52 extern int lima_ppir_force_spilling;
525 int lima_ppir_force_spilling = 0; variable602 comp->force_spilling = lima_ppir_force_spilling; in ppir_regalloc_prog()