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/third_party/mesa3d/src/mesa/state_tracker/
Dst_glsl_to_nir.cpp663 struct gl_linked_shader *linked_tcs = in st_lower_patch_vertices_in() local
669 if (linked_tcs && linked_tes) { in st_lower_patch_vertices_in()
670 nir_shader *tcs_nir = linked_tcs->Program->nir; in st_lower_patch_vertices_in()