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Searched refs:llvm_tess_eval_shader (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/gallium/auxiliary/draw/
Ddraw_llvm.h48 struct llvm_tess_eval_shader;
764 struct llvm_tess_eval_shader *shader;
801 struct llvm_tess_eval_shader { struct
853 static inline struct llvm_tess_eval_shader *
854 llvm_tess_eval_shader(struct draw_tess_eval_shader *tes) in llvm_tess_eval_shader() function
856 return (struct llvm_tess_eval_shader *)tes; in llvm_tess_eval_shader()
Ddraw_tess.c526 struct llvm_tess_eval_shader *llvm_tes = NULL; in draw_create_tess_eval_shader()
532 llvm_tes = CALLOC_STRUCT(llvm_tess_eval_shader); in draw_create_tess_eval_shader()
620 struct llvm_tess_eval_shader *shader = llvm_tess_eval_shader(dtes); in draw_delete_tess_eval_shader()
Ddraw_pt_fetch_shade_pipeline_llvm.c221 struct llvm_tess_eval_shader *shader = llvm_tess_eval_shader(tes); in llvm_middle_end_prepare_tes()
Ddraw_llvm.c4122 struct llvm_tess_eval_shader *shader = llvm_tess_eval_shader(llvm->draw->tes.tess_eval_shader); in draw_tes_llvm_create_variant()