Searched refs:llvmpipe_resource_is_texture (Results 1 – 7 of 7) sorted by relevance
246 if (llvmpipe_resource_is_texture(&lpr->base)) { in llvmpipe_resource_create_all()385 if (llvmpipe_resource_is_texture(&lpr->base)) { in llvmpipe_resource_from_memobj()449 else if (llvmpipe_resource_is_texture(pt)) { in llvmpipe_resource_destroy()516 else if (llvmpipe_resource_is_texture(resource)) { in llvmpipe_resource_map()555 assert(!llvmpipe_resource_is_texture(resource)); in llvmpipe_resource_data()652 if (llvmpipe_resource_is_texture(&lpr->base)) { in llvmpipe_resource_from_user_memory()913 assert(llvmpipe_resource_is_texture(&lpr->base)); in llvmpipe_get_texture_image_address()933 if (llvmpipe_resource_is_texture(resource)) { in llvmpipe_resource_size()994 if (llvmpipe_resource_is_texture(&lpr->base)) { in llvmpipe_resource_bind_backing()
167 if (llvmpipe_resource_is_texture(psurf->texture)) { in init_scene_texture()228 if (llvmpipe_resource_is_texture(cbuf->texture)) { in lp_scene_end_rasterization()604 if (llvmpipe_resource_is_texture(cbuf->texture)) { in lp_scene_begin_binning()
156 llvmpipe_resource_is_texture(const struct pipe_resource *resource) in llvmpipe_resource_is_texture() function
309 if (llvmpipe_resource_is_texture(res)) { in prepare_shader_sampling()489 if (llvmpipe_resource_is_texture(res)) { in prepare_shader_images()
723 if (llvmpipe_resource_is_texture(res)) { in lp_setup_set_fs_images()733 if (llvmpipe_resource_is_texture(res)) { in lp_setup_set_fs_images()992 if (llvmpipe_resource_is_texture(res)) { in lp_setup_set_fragment_sampler_views()1026 if (llvmpipe_resource_is_texture(res)) { in lp_setup_set_fragment_sampler_views()
944 if (llvmpipe_resource_is_texture(res)) { in lp_csctx_set_sampler_views()977 if (llvmpipe_resource_is_texture(res)) { in lp_csctx_set_sampler_views()1141 if (llvmpipe_resource_is_texture(res)) { in lp_csctx_set_cs_images()1151 if (llvmpipe_resource_is_texture(res)) { in lp_csctx_set_cs_images()
205 if (llvmpipe_resource_is_texture(pt)) { in llvmpipe_create_surface()