/third_party/boost/libs/date_time/test/local_time/ |
D | testlocal_time_facet.cpp | 81 std::locale loc1(std::locale::classic(), timefacet); in main() local 92 … local_date_time", ldt1, std::string("Wed Dec 15 12:00:00 2004 Coordinated Universal Time"), loc1); in main() 93 …g("Chicago in summer", ldt2, std::string("Sun Aug 15 07:00:00 2004 Central Daylight Time") , loc1); in main() 94 …ng("Denver in winter", ldt3, std::string("Wed Dec 15 05:00:00 2004 Mountain Standard Time"), loc1); in main() 95 …Los Angeles in summer", ldt4, std::string("Sun Aug 15 05:00:00 2004 Pacific Daylight Time"), loc1); in main() 96 …g("New York in winter", ldt5, std::string("Wed Dec 15 07:00:00 2004 Eastern Standard Time"), loc1); in main() 97 …g("Phoenix in Summer", ldt6, std::string("Sun Aug 15 05:00:00 2004 Mountain Standard Time"), loc1); in main() 99 …0:00 2004 Coordinated Universal Time/Wed Dec 15 22:24:04 2004 Coordinated Universal Time]"), loc1); in main() 100 …ug 15 05:00:00 2004 Pacific Daylight Time/Sun Aug 15 20:20:40 2004 Pacific Daylight Time]"), loc1); in main() 110 teststreaming("UTC local_date_time", ldt1, std::string("Wed Dec 15 12:00:00 2004 UTC"), loc1); in main() [all …]
|
/third_party/libunwind/tests/ |
D | ia64-test-nat-asm.S | 66 .save rp, loc1 67 mov loc1 = rp 89 mov rp = loc1 104 .save rp, loc1 105 mov loc1 = rp 126 mov rp = loc1 141 .save rp, loc1 142 mov loc1 = rp 166 mov rp = loc1 181 .save rp, loc1 [all …]
|
D | ia64-dyn-asm.S | 55 mov loc1 = sp 58 st8 [loc1] = r16 69 {.mmi; ld8 r16 = [loc1] 74 {.mmi; mov sp = loc1 // 10 75 st8 [loc1] = r0 // trash saved pfs 83 {.mmi; ld8 r16 = [loc1] 88 {.mmi; mov sp = loc1 89 st8 [loc1] = r0 // trash saved pfs
|
/third_party/skia/third_party/externals/tint/test/shader_io/ |
D | fragment_output_locations_struct.wgsl.expected.glsl | 6 uint loc1; 12 uint loc1; 26 wrapper_result.loc1 = inner_result.loc1; 32 out uint loc1; 39 loc1 = outputs.loc1;
|
D | fragment_input_locations.wgsl.expected.glsl | 8 uint loc1; 13 void tint_symbol_inner(int loc0, uint loc1, float loc2, vec4 loc3) { 15 uint u = loc1; 21 tint_symbol_inner(tint_symbol_1.loc0, tint_symbol_1.loc1, tint_symbol_1.loc2, tint_symbol_1.loc3); 25 in uint loc1; 31 inputs.loc1 = loc1;
|
D | fragment_input_locations_struct.wgsl.expected.glsl | 8 uint loc1; 14 uint loc1; 21 uint u = inputs.loc1; 27 …FragmentInputs tint_symbol_3 = FragmentInputs(tint_symbol_1.loc0, tint_symbol_1.loc1, tint_symbol_… 32 in uint loc1; 38 inputs.loc1 = loc1;
|
D | vertex_input_locations.wgsl.expected.glsl | 6 uint loc1; 14 vec4 tint_symbol_inner(int loc0, uint loc1, float loc2, vec4 loc3) { 16 uint u = loc1; 23 …vec4 inner_result = tint_symbol_inner(tint_symbol_1.loc0, tint_symbol_1.loc1, tint_symbol_1.loc2, … 29 in uint loc1; 35 inputs.loc1 = loc1;
|
D | vertex_output_locations_struct.wgsl.expected.glsl | 6 uint loc1; 13 uint loc1; 28 wrapper_result.loc1 = inner_result.loc1; 35 out uint loc1; 42 loc1 = outputs.loc1;
|
D | vertex_input_locations_struct.wgsl.expected.glsl | 6 uint loc1; 12 uint loc1; 22 uint u = inputs.loc1; 29 …VertexInputs tint_symbol_4 = VertexInputs(tint_symbol_1.loc0, tint_symbol_1.loc1, tint_symbol_1.lo… 36 in uint loc1; 42 inputs.loc1 = loc1;
|
D | fragment_output_mixed.wgsl.expected.glsl | 9 uint loc1; 16 uint loc1; 33 wrapper_result.loc1 = inner_result.loc1; 40 out uint loc1; 47 loc1 = outputs.loc1;
|
D | vertex_input_mixed.wgsl.expected.glsl | 14 uint loc1; 24 vec4 tint_symbol_inner(VertexInputs0 inputs0, uint loc1, uint instance_index, VertexInputs1 inputs1… 27 uint u = loc1; 36 …vec4 inner_result = tint_symbol_inner(tint_symbol_4, tint_symbol_1.loc1, tint_symbol_1.instance_in… 42 in uint loc1; 48 inputs.loc1 = loc1;
|
D | fragment_input_mixed.wgsl.expected.glsl | 16 uint loc1; 25 void tint_symbol_inner(FragmentInputs0 inputs0, bool front_facing, uint loc1, uint sample_index, Fr… 30 uint u = loc1; 39 …tint_symbol_inner(tint_symbol_3, tint_symbol_1.front_facing, tint_symbol_1.loc1, tint_symbol_1.sam… 43 in uint loc1; 49 inputs.loc1 = loc1;
|
D | fragment_output_locations_struct.wgsl.expected.msl | 6 uint loc1; 12 uint loc1 [[color(1)]]; 18 …FragmentOutputs const tint_symbol_2 = {.loc0=1, .loc1=1u, .loc2=1.0f, .loc3=float4(1.0f, 2.0f, 3.0… 26 wrapper_result.loc1 = inner_result.loc1;
|
D | fragment_input_locations_struct.wgsl.expected.msl | 6 uint loc1; 12 uint loc1 [[user(locn1)]] [[flat]]; 19 uint const u = inputs.loc1; 25 …FragmentInputs const tint_symbol_3 = {.loc0=tint_symbol_1.loc0, .loc1=tint_symbol_1.loc1, .loc2=ti…
|
D | vertex_input_locations_struct.wgsl.expected.msl | 6 uint loc1; 12 uint loc1 [[attribute(1)]]; 22 uint const u = inputs.loc1; 29 …VertexInputs const tint_symbol_4 = {.loc0=tint_symbol_1.loc0, .loc1=tint_symbol_1.loc1, .loc2=tint…
|
D | vertex_output_locations_struct.wgsl.expected.msl | 6 uint loc1; 13 uint loc1 [[user(locn1)]] [[flat]]; 20 …VertexOutputs const tint_symbol_2 = {.loc0=1, .loc1=1u, .loc2=1.0f, .loc3=float4(1.0f, 2.0f, 3.0f,… 28 wrapper_result.loc1 = inner_result.loc1;
|
D | fragment_output_mixed.wgsl.expected.msl | 7 uint loc1; 14 uint loc1 [[color(1)]]; 22 …FragmentOutputs const tint_symbol_2 = {.loc0=1, .frag_depth=2.0f, .loc1=1u, .loc2=1.0f, .sample_ma… 31 wrapper_result.loc1 = inner_result.loc1;
|
D | fragment_input_locations.wgsl.expected.hlsl | 3 nointerpolation uint loc1 : TEXCOORD1; 8 void main_inner(int loc0, uint loc1, float loc2, float4 loc3) { 10 const uint u = loc1; 16 main_inner(tint_symbol.loc0, tint_symbol.loc1, tint_symbol.loc2, tint_symbol.loc3);
|
D | fragment_input_locations.wgsl.expected.msl | 6 uint loc1 [[user(locn1)]] [[flat]]; 11 void tint_symbol_inner(int loc0, uint loc1, float loc2, float4 loc3) { 13 uint const u = loc1; 19 tint_symbol_inner(tint_symbol_1.loc0, tint_symbol_1.loc1, tint_symbol_1.loc2, tint_symbol_1.loc3);
|
D | fragment_output_locations_struct.wgsl.expected.hlsl | 3 uint loc1; 9 uint loc1 : SV_Target1; 23 wrapper_result.loc1 = inner_result.loc1;
|
D | fragment_input_locations_struct.wgsl.expected.hlsl | 3 uint loc1; 9 nointerpolation uint loc1 : TEXCOORD1; 16 const uint u = inputs.loc1; 22 …const FragmentInputs tint_symbol_2 = {tint_symbol.loc0, tint_symbol.loc1, tint_symbol.loc2, tint_s…
|
D | vertex_input_locations.wgsl.expected.hlsl | 3 uint loc1 : TEXCOORD1; 11 float4 main_inner(int loc0, uint loc1, float loc2, float4 loc3) { 13 const uint u = loc1; 20 …const float4 inner_result = main_inner(tint_symbol.loc0, tint_symbol.loc1, tint_symbol.loc2, tint_…
|
/third_party/skia/third_party/externals/tint/test/bug/chromium/ |
D | 1251009.wgsl.expected.glsl | 9 uint loc1; 14 uint loc1; 24 vec4 tint_symbol_inner(VertexInputs0 inputs0, uint loc1, uint instance_index, VertexInputs1 inputs1… 32 …vec4 inner_result = tint_symbol_inner(tint_symbol_4, tint_symbol_1.loc1, tint_symbol_1.instance_in… 38 in uint loc1; 44 inputs.loc1 = loc1;
|
D | 1251009.wgsl.expected.msl | 9 uint loc1; 14 uint loc1 [[attribute(1)]]; 22 float4 tint_symbol_inner(VertexInputs0 inputs0, uint loc1, uint instance_index, VertexInputs1 input… 29 VertexInputs1 const tint_symbol_5 = {.loc1=tint_symbol_1.loc1_1, .loc3=tint_symbol_1.loc3}; 30 …float4 const inner_result = tint_symbol_inner(tint_symbol_4, tint_symbol_1.loc1, instance_index, t…
|
/third_party/protobuf/java/core/src/test/java/com/google/protobuf/ |
D | TextFormatParseLocationTest.java | 66 TextFormatParseLocation loc1 = TextFormatParseLocation.create(2, 1); in testHashCode() local 68 assertEquals(loc0.hashCode(), loc1.hashCode()); in testHashCode() 75 TextFormatParseLocation loc1 = TextFormatParseLocation.create(1, 2); in testEquals() local 80 assertNotSame(loc0, loc1); in testEquals() 82 assertNotSame(loc1, loc2); in testEquals()
|