Searched refs:loc_h (Results 1 – 3 of 3) sorted by relevance
57 GLuint loc_h; member
330 glUniform1fv(p_params->gl.loc_h, 1, &dest_height); in draw_grid()387 glUniform1fv(p_params->gl.loc_h, 1, &dest_height); in redraw_handler()464 p_params->gl.loc_h = glGetUniformLocation(program, "uHeight"); in init_gl()
56 C(1, const ivec2 loc_h = pos + INC(DIR(gl_WorkGroupSize)); )57 C(1, cache[cp + DIR(gl_WorkGroupSize)] = texture(input_img[idx], loc_h); )