Searched refs:logicalFromVisual (Results 1 – 4 of 4) sorted by relevance
/third_party/skia/modules/skunicode/src/ |
D | SkUnicode_icu.cpp | 162 int32_t logicalFromVisual[]) { in ReorderVisual() argument 163 sk_ubidi_reorderVisual(runLevels, levelsCount, logicalFromVisual); in ReorderVisual() 520 int32_t logicalFromVisual[]) override { in reorderVisual() argument 521 sk_ubidi_reorderVisual(runLevels, levelsCount, logicalFromVisual); in reorderVisual()
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/third_party/flutter/skia/modules/skshaper/src/ |
D | SkShaper_harfbuzz.cpp | 539 SkAutoSTMalloc<4, int32_t> logicalFromVisual(numRuns); in emit() local 540 ubidi_reorderVisual(runLevels, numRuns, logicalFromVisual); in emit() 543 int logicalIndex = logicalFromVisual[i]; in emit() 557 int logicalIndex = logicalFromVisual[i]; in emit() 1125 SkAutoSTMalloc<4, int32_t> logicalFromVisual(numRuns); in wrap() local 1126 ubidi_reorderVisual(runLevels, numRuns, logicalFromVisual); in wrap() 1133 int logicalIndex = previousBreak.fRunIndex + logicalFromVisual[i]; in wrap() 1146 int logicalIndex = previousBreak.fRunIndex + logicalFromVisual[i]; in wrap()
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/third_party/skia/modules/skunicode/include/ |
D | SkUnicode.h | 53 … static void ReorderVisual(const Level runLevels[], int levelsCount, int32_t logicalFromVisual[]); 239 … void reorderVisual(const BidiLevel runLevels[], int levelsCount, int32_t logicalFromVisual[]) = 0;
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/third_party/skia/modules/skshaper/src/ |
D | SkShaper_harfbuzz.cpp | 564 SkAutoSTMalloc<4, int32_t> logicalFromVisual(numRuns); in emit() local 565 SkBidiIterator::ReorderVisual(runLevels, numRuns, logicalFromVisual); in emit() 568 int logicalIndex = logicalFromVisual[i]; in emit() 582 int logicalIndex = logicalFromVisual[i]; in emit() 1155 SkAutoSTMalloc<4, int32_t> logicalFromVisual(numRuns); in wrap() local 1156 SkBidiIterator::ReorderVisual(runLevels, numRuns, logicalFromVisual); in wrap() 1164 auto makeSubRun = [&runs, &previousBreak, ¤t, &logicalFromVisual](size_t visualIndex){ in wrap() 1165 int logicalIndex = previousBreak.fRunIndex + logicalFromVisual[visualIndex]; in wrap()
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