Searched refs:lower_rotate (Results 1 – 23 of 23) sorted by relevance
/third_party/mesa3d/src/panfrost/midgard/ |
D | midgard_compile.h | 73 .lower_rotate = true,
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/third_party/mesa3d/src/panfrost/bifrost/ |
D | bifrost_compile.h | 60 .lower_rotate = true,
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/third_party/mesa3d/src/asahi/compiler/ |
D | agx_compile.h | 206 .lower_rotate = true,
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/third_party/mesa3d/src/gallium/drivers/i915/ |
D | i915_screen.c | 117 .lower_rotate = true, 154 .lower_rotate = true,
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/third_party/mesa3d/src/intel/compiler/ |
D | brw_compiler.c | 189 nir_options->lower_rotate = devinfo->ver < 11; in brw_compiler_create()
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/third_party/mesa3d/src/gallium/drivers/lima/ |
D | lima_program.c | 59 .lower_rotate = true, 77 .lower_rotate = true,
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/third_party/mesa3d/src/gallium/drivers/softpipe/ |
D | sp_screen.c | 87 .lower_rotate = true,
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/third_party/mesa3d/src/freedreno/ir3/ |
D | ir3_nir.c | 72 .lower_rotate = true, 128 .lower_rotate = true,
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/third_party/mesa3d/src/gallium/drivers/v3d/ |
D | v3d_screen.c | 685 .lower_rotate = true,
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/third_party/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_screen.c | 596 .lower_rotate = true,
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/third_party/mesa3d/src/gallium/drivers/radeonsi/ |
D | si_get.c | 1038 .lower_rotate = true, in si_init_screen_get_functions()
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/third_party/mesa3d/src/gallium/auxiliary/nir/ |
D | nir_to_tgsi.c | 2919 !options->lower_rotate || in ntt_fix_nir_options() 2934 new_options->lower_rotate = true; in ntt_fix_nir_options() 3215 .lower_rotate = true,
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/third_party/mesa3d/src/gallium/drivers/nouveau/nv50/ |
D | nv50_screen.c | 989 .lower_rotate = true,
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/third_party/mesa3d/src/gallium/drivers/freedreno/a2xx/ |
D | ir2_nir.c | 45 .lower_rotate = true,
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/third_party/mesa3d/src/gallium/drivers/r600/ |
D | r600_pipe_common.c | 1339 .lower_rotate = true, in r600_common_screen_init()
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/third_party/mesa3d/src/gallium/drivers/zink/ |
D | zink_compiler.c | 374 .lower_rotate = true, in zink_screen_init_compiler()
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/third_party/mesa3d/src/amd/vulkan/ |
D | radv_shader.c | 85 .lower_rotate = true, in radv_get_nir_options()
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/third_party/mesa3d/src/broadcom/vulkan/ |
D | v3dv_pipeline.c | 243 .lower_rotate = true,
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/third_party/mesa3d/src/compiler/nir/ |
D | nir.h | 3695 bool lower_rotate; member
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/third_party/mesa3d/src/gallium/drivers/vc4/ |
D | vc4_program.c | 2187 .lower_rotate = true,
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/third_party/mesa3d/src/gallium/drivers/nouveau/codegen/ |
D | nv50_ir_from_nir.cpp | 3296 op.lower_rotate = (chipset < NVISA_GV100_CHIPSET); in nvir_nir_shader_compiler_options()
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/third_party/mesa3d/src/microsoft/compiler/ |
D | nir_to_dxil.c | 102 .lower_rotate = true,
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/third_party/mesa3d/docs/relnotes/ |
D | 20.2.0.rst | 945 - nvir/nir: turn on lower_rotate 3538 - zink: set lower_mul_high and lower_rotate in ntv compiler options
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