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Searched refs:lower_rotate (Results 1 – 23 of 23) sorted by relevance

/third_party/mesa3d/src/panfrost/midgard/
Dmidgard_compile.h73 .lower_rotate = true,
/third_party/mesa3d/src/panfrost/bifrost/
Dbifrost_compile.h60 .lower_rotate = true,
/third_party/mesa3d/src/asahi/compiler/
Dagx_compile.h206 .lower_rotate = true,
/third_party/mesa3d/src/gallium/drivers/i915/
Di915_screen.c117 .lower_rotate = true,
154 .lower_rotate = true,
/third_party/mesa3d/src/intel/compiler/
Dbrw_compiler.c189 nir_options->lower_rotate = devinfo->ver < 11; in brw_compiler_create()
/third_party/mesa3d/src/gallium/drivers/lima/
Dlima_program.c59 .lower_rotate = true,
77 .lower_rotate = true,
/third_party/mesa3d/src/gallium/drivers/softpipe/
Dsp_screen.c87 .lower_rotate = true,
/third_party/mesa3d/src/freedreno/ir3/
Dir3_nir.c72 .lower_rotate = true,
128 .lower_rotate = true,
/third_party/mesa3d/src/gallium/drivers/v3d/
Dv3d_screen.c685 .lower_rotate = true,
/third_party/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_screen.c596 .lower_rotate = true,
/third_party/mesa3d/src/gallium/drivers/radeonsi/
Dsi_get.c1038 .lower_rotate = true, in si_init_screen_get_functions()
/third_party/mesa3d/src/gallium/auxiliary/nir/
Dnir_to_tgsi.c2919 !options->lower_rotate || in ntt_fix_nir_options()
2934 new_options->lower_rotate = true; in ntt_fix_nir_options()
3215 .lower_rotate = true,
/third_party/mesa3d/src/gallium/drivers/nouveau/nv50/
Dnv50_screen.c989 .lower_rotate = true,
/third_party/mesa3d/src/gallium/drivers/freedreno/a2xx/
Dir2_nir.c45 .lower_rotate = true,
/third_party/mesa3d/src/gallium/drivers/r600/
Dr600_pipe_common.c1339 .lower_rotate = true, in r600_common_screen_init()
/third_party/mesa3d/src/gallium/drivers/zink/
Dzink_compiler.c374 .lower_rotate = true, in zink_screen_init_compiler()
/third_party/mesa3d/src/amd/vulkan/
Dradv_shader.c85 .lower_rotate = true, in radv_get_nir_options()
/third_party/mesa3d/src/broadcom/vulkan/
Dv3dv_pipeline.c243 .lower_rotate = true,
/third_party/mesa3d/src/compiler/nir/
Dnir.h3695 bool lower_rotate; member
/third_party/mesa3d/src/gallium/drivers/vc4/
Dvc4_program.c2187 .lower_rotate = true,
/third_party/mesa3d/src/gallium/drivers/nouveau/codegen/
Dnv50_ir_from_nir.cpp3296 op.lower_rotate = (chipset < NVISA_GV100_CHIPSET); in nvir_nir_shader_compiler_options()
/third_party/mesa3d/src/microsoft/compiler/
Dnir_to_dxil.c102 .lower_rotate = true,
/third_party/mesa3d/docs/relnotes/
D20.2.0.rst945 - nvir/nir: turn on lower_rotate
3538 - zink: set lower_mul_high and lower_rotate in ntv compiler options