Searched refs:lp_img (Results 1 – 1 of 1) sorted by relevance
468 struct llvmpipe_resource *lp_img = llvmpipe_resource(img); in prepare_shader_images() local485 if (!lp_img->dt) { in prepare_shader_images()490 uint32_t mip_offset = lp_img->mip_offsets[view->u.tex.level]; in prepare_shader_images()491 addr = lp_img->tex_data; in prepare_shader_images()500 mip_offset += view->u.tex.first_layer * lp_img->img_stride[view->u.tex.level]; in prepare_shader_images()503 row_stride = lp_img->row_stride[view->u.tex.level]; in prepare_shader_images()504 img_stride = lp_img->img_stride[view->u.tex.level]; in prepare_shader_images()505 sample_stride = lp_img->sample_stride; in prepare_shader_images()510 addr = lp_img->data; in prepare_shader_images()525 row_stride = lp_img->row_stride[0]; in prepare_shader_images()[all …]