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/third_party/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_state_sampler.c468 struct llvmpipe_resource *lp_img = llvmpipe_resource(img); in prepare_shader_images() local
485 if (!lp_img->dt) { in prepare_shader_images()
490 uint32_t mip_offset = lp_img->mip_offsets[view->u.tex.level]; in prepare_shader_images()
491 addr = lp_img->tex_data; in prepare_shader_images()
500 mip_offset += view->u.tex.first_layer * lp_img->img_stride[view->u.tex.level]; in prepare_shader_images()
503 row_stride = lp_img->row_stride[view->u.tex.level]; in prepare_shader_images()
504 img_stride = lp_img->img_stride[view->u.tex.level]; in prepare_shader_images()
505 sample_stride = lp_img->sample_stride; in prepare_shader_images()
510 addr = lp_img->data; in prepare_shader_images()
525 row_stride = lp_img->row_stride[0]; in prepare_shader_images()
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