Searched refs:mNeedsFlushBeforeDeleteTextures (Results 1 – 2 of 2) sorted by relevance
151 mNeedsFlushBeforeDeleteTextures(false) in RendererGL()218 if (!mWorkDoneSinceLastFlush && !mNeedsFlushBeforeDeleteTextures) in flush()224 mNeedsFlushBeforeDeleteTextures = false; in flush()237 mNeedsFlushBeforeDeleteTextures = false; in finish()442 mNeedsFlushBeforeDeleteTextures = true; in setNeedsFlushBeforeDeleteTextures()452 if (mNeedsFlushBeforeDeleteTextures) in flushIfNecessaryBeforeDeleteTextures()
183 bool mNeedsFlushBeforeDeleteTextures; variable