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Searched refs:m_block_number (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/r600/sfn/
Dsfn_instruction_block.cpp8 m_block_number(block_number), in InstructionBlock()
38 if (m_block_number != l.m_block_number) in is_equal_to()
Dsfn_instruction_block.h61 return m_block_number; in number()
76 unsigned m_block_number; variable
Dsfn_shader_base.h204 unsigned m_block_number; variable
Dsfn_shader_base.cpp66 m_block_number(0), in ShaderFromNirProcessor()
461 m_block_number++; in emit_loop_end()
462 m_output.push_back(InstructionBlock(m_nesting_depth, m_block_number)); in emit_loop_end()
1156 m_output.push_back(InstructionBlock(m_nesting_depth, m_block_number++)); in append_block()