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Searched refs:m_bo_id_f_2 (Results 1 – 2 of 2) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderMaxPatchVertices.cpp159 , m_bo_id_f_2(0) in TessellationShaderMaxPatchVertices()
250 if (m_bo_id_f_2 != 0) in deinit()
252 gl.deleteBuffers(1, &m_bo_id_f_2); in deinit()
254 m_bo_id_f_2 = 0; in deinit()
487 gl.genBuffers(1, &m_bo_id_f_2); in initTransformFeedbackBufferObjects()
525 gl.bindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, m_bo_id_f_2); in initTransformFeedbackBufferObjects()
814 gl.bindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0 /* index */, m_bo_id_f_2); in iterate()
841 gl.bindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, m_bo_id_f_2); in iterate()
DesextcTessellationShaderMaxPatchVertices.hpp89 glw::GLuint m_bo_id_f_2; /* buffer object name for transform feedback of vec4 for case 2 */ member in glcts::TessellationShaderMaxPatchVertices