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Searched refs:m_bytesRequired (Results 1 – 1 of 1) sorted by relevance

/third_party/vk-gl-cts/modules/glshared/
DglsMemoryStressCase.cpp438 deUint32 getBytes (void) const { return m_bytesRequired; } in getBytes()
451 deUint32 m_bytesRequired; member in deqp::gls::MemObjectAllocator
464 , m_bytesRequired (0) in MemObjectAllocator()
661 m_bytesRequired += width*height*4; in allocateTexture()
751 m_bytesRequired += size; in allocateBuffer()