Searched refs:m_bytesRequired (Results 1 – 1 of 1) sorted by relevance
438 deUint32 getBytes (void) const { return m_bytesRequired; } in getBytes()451 deUint32 m_bytesRequired; member in deqp::gls::MemObjectAllocator464 , m_bytesRequired (0) in MemObjectAllocator()661 m_bytesRequired += width*height*4; in allocateTexture()751 m_bytesRequired += size; in allocateBuffer()