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Searched refs:m_color_rbo_id (Results 1 – 2 of 2) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderPrimitiveCoverage.cpp214 , m_color_rbo_id(0) in TessellationShaderPrimitiveCoverage()
327 if (m_color_rbo_id != 0) in deinit()
329 gl.deleteRenderbuffers(1, &m_color_rbo_id); in deinit()
331 m_color_rbo_id = 0; in deinit()
475 gl.genRenderbuffers(1, &m_color_rbo_id); in initFramebuffer()
478 gl.bindRenderbuffer(GL_RENDERBUFFER, m_color_rbo_id); in initFramebuffer()
484 gl.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, m_color_rbo_id); in initFramebuffer()
DesextcTessellationShaderPrimitiveCoverage.hpp95 glw::GLuint m_color_rbo_id; /* name of a renderbuffer object to be used as color attachment */ member in glcts::TessellationShaderPrimitiveCoverage