Searched refs:m_copy_cs_id (Results 1 – 2 of 2) sorted by relevance
336 , m_copy_cs_id(0) in TextureCubeMapArrayImageOpCompute()403 m_copy_cs_id = gl.createShader(GL_COMPUTE_SHADER); in initTest()405 buildProgram(m_copy_po_id, m_copy_cs_id, 1, ©_cs_source); in initTest()461 if (m_copy_cs_id != 0) in deinit()463 gl.deleteShader(m_copy_cs_id); in deinit()464 m_copy_cs_id = 0; in deinit()
164 glw::GLuint m_copy_cs_id; member in glcts::TextureCubeMapArrayImageOpCompute