Searched refs:m_fb_vbo_id (Results 1 – 2 of 2) sorted by relevance
844 , m_fb_vbo_id(0) in TextureBufferOperationsViaFrambufferReadBack()922 gl.genBuffers(1, &m_fb_vbo_id); in initializeBufferObjectData()926 gl.bindBuffer(GL_ARRAY_BUFFER, m_fb_vbo_id); in initializeBufferObjectData()1112 if (0 != m_fb_vbo_id) in deinit()1114 gl.deleteBuffers(1, &m_fb_vbo_id); in deinit()1115 m_fb_vbo_id = 0; in deinit()
373 glw::GLuint m_fb_vbo_id; member in glcts::TextureBufferOperationsViaFrambufferReadBack