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Searched refs:m_interpolate (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/r600/sfn/
Dsfn_shaderio.cpp120 m_interpolate(interpolate), in ShaderInputVarying()
159 m_interpolate = TGSI_INTERPOLATE_CONSTANT; in ShaderInputVarying()
164 m_interpolate = TGSI_INTERPOLATE_COLOR; in ShaderInputVarying()
173 m_interpolate = TGSI_INTERPOLATE_PERSPECTIVE; in ShaderInputVarying()
180 m_interpolate = TGSI_INTERPOLATE_LINEAR; in ShaderInputVarying()
185 m_interpolate = TGSI_INTERPOLATE_CONSTANT; in ShaderInputVarying()
189 m_interpolate = TGSI_INTERPOLATE_CONSTANT; in ShaderInputVarying()
203 << " -> IP:" << m_interpolate in ShaderInputVarying()
249 m_interpolate(orig.m_interpolate), in ShaderInputVarying()
260 return m_interpolate > 0; in interpolate()
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Dsfn_shaderio.h112 tgsi_interpolate_mode m_interpolate; variable