Searched refs:m_patch_vertices_i (Results 1 – 2 of 2) sorted by relevance
175 , m_patch_vertices_i(DE_NULL) in TessellationShaderMaxPatchVertices()198 if (m_patch_vertices_i != DE_NULL) in deinit()200 free(m_patch_vertices_i); in deinit()202 m_patch_vertices_i = DE_NULL; in deinit()409 …m_patch_vertices_i = (glw::GLint*)malloc(m_gl_max_patch_vertices * 4 /* components */ * sizeof(glw… in initVertexBufferObjects()411 if (m_patch_vertices_i == DE_NULL) in initVertexBufferObjects()423 m_patch_vertices_i[i] = 1; in initVertexBufferObjects()424 m_patch_vertices_i[i + 1] = 2; in initVertexBufferObjects()425 m_patch_vertices_i[i + 2] = 3; in initVertexBufferObjects()426 m_patch_vertices_i[i + 3] = 4; in initVertexBufferObjects()[all …]
107 glw::GLint* m_patch_vertices_i; /* input array of patches for submission */ member in glcts::TessellationShaderMaxPatchVertices