Searched refs:m_position_vbo_id (Results 1 – 2 of 2) sorted by relevance
134 , m_position_vbo_id(0) in TextureBorderClampSamplingTexture()188 gl.genBuffers(1, &m_position_vbo_id); in initTest()192 gl.bindBuffer(GL_ARRAY_BUFFER, m_position_vbo_id); in initTest()405 gl.bindBuffer(GL_ARRAY_BUFFER, m_position_vbo_id); in iterate()650 if (m_position_vbo_id != 0) in deinit()652 gl.deleteBuffers(1, &m_position_vbo_id); in deinit()653 m_position_vbo_id = 0; in deinit()
333 glw::GLuint m_position_vbo_id; member in glcts::TextureBorderClampSamplingTexture