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Searched refs:m_probabilities (Results 1 – 4 of 4) sorted by relevance

/third_party/boost/boost/compute/random/
Ddiscrete_distribution.hpp50 : m_probabilities(1, double(1)), in discrete_distribution()
60 : m_probabilities(first, last), in discrete_distribution()
68 std::vector<double>::iterator i = m_probabilities.begin(); in discrete_distribution()
70 for(; i != m_probabilities.end(); ++i, ++j) in discrete_distribution()
81 m_probabilities.push_back(double(1)); in discrete_distribution()
94 return m_probabilities; in probabilities()
109 if(m_probabilities.size() - 1 > type_max) { in BOOST_PREVENT_MACRO_SUBSTITUTION()
112 return static_cast<result_type>(m_probabilities.size() - 1); in BOOST_PREVENT_MACRO_SUBSTITUTION()
148 ::std::vector<double> m_probabilities;
/third_party/boost/libs/compute/include/boost/compute/random/
Ddiscrete_distribution.hpp50 : m_probabilities(1, double(1)), in discrete_distribution()
60 : m_probabilities(first, last), in discrete_distribution()
68 std::vector<double>::iterator i = m_probabilities.begin(); in discrete_distribution()
70 for(; i != m_probabilities.end(); ++i, ++j) in discrete_distribution()
81 m_probabilities.push_back(double(1)); in discrete_distribution()
94 return m_probabilities; in probabilities()
109 if(m_probabilities.size() - 1 > type_max) { in BOOST_PREVENT_MACRO_SUBSTITUTION()
112 return static_cast<result_type>(m_probabilities.size() - 1); in BOOST_PREVENT_MACRO_SUBSTITUTION()
148 ::std::vector<double> m_probabilities;
/third_party/vk-gl-cts/modules/glshared/
DglsLongStressCase.cpp1100 , m_probabilities (probabilities) in LongStressCase()
1201 …<< TestLog::Message << "Program re-build: " << probabilityStr(m_probabilities.rebuil… in init()
1202 …<< TestLog::Message << "Texture re-upload: " << probabilityStr(m_probabilities.reuplo… in init()
1203 …<< TestLog::Message << "Buffer re-upload: " << probabilityStr(m_probabilities.reuplo… in init()
1204 …tead of glTexSubImage* when uploading texture: " << probabilityStr(m_probabilities.reuploadWithT… in init()
1205 …tead of glBufferSubData* when uploading buffer: " << probabilityStr(m_probabilities.reuploadWithB… in init()
1206 …ure after using it, even if could re-use it: " << probabilityStr(m_probabilities.deleteTexture… in init()
1207 …fer after using it, even if could re-use it: " << probabilityStr(m_probabilities.deleteBuffer)… in init()
1208 …ture, and only delete if memory limit is hit: " << probabilityStr(m_probabilities.wastefulTextu… in init()
1209 …ffer, and only delete if memory limit is hit: " << probabilityStr(m_probabilities.wastefulBuffe… in init()
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DglsLongStressCase.hpp305 const FeatureProbabilities m_probabilities; member in deqp::gls::LongStressCase