Searched refs:m_rtType (Results 1 – 1 of 1) sorted by relevance
133 const RenderTargetType m_rtType; member in deqp::gles31::Functional::__anond0b617540111::AdvancedBlendCase168 , m_rtType (rtType) in AdvancedBlendCase()247 const bool useFbo = m_rtType != RENDERTARGETTYPE_DEFAULT; in init()248 const bool useSRGB = m_rtType == RENDERTARGETTYPE_SRGB_FBO; in init()281 const int numSamples = m_rtType == RENDERTARGETTYPE_MSAA_FBO ? 4 : 0; in init()321 DE_ASSERT(m_rtType == RENDERTARGETTYPE_DEFAULT); in init()372 …ContextTypeGLCore(m_context.getRenderContext().getType()) && RENDERTARGETTYPE_SRGB_FBO == m_rtType) in deinit()407 const bool useFbo = m_rtType != RENDERTARGETTYPE_DEFAULT; in iterate()408 const bool requiresResolve = m_rtType == RENDERTARGETTYPE_MSAA_FBO; in iterate()