Home
last modified time | relevance | path

Searched refs:m_screenPos (Results 1 – 3 of 3) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/common/
DglcShaderRenderCase.cpp224 vector<Vec4> m_screenPos; member in deqp::QuadGrid
249 m_screenPos.resize(m_numVertices); in QuadGrid()
266 m_screenPos[vtxNdx] = Vec4(sx, sy, 0.0f, 1.0f) * viewportScale; in QuadGrid()
/third_party/vk-gl-cts/modules/glshared/
DglsShaderRenderCase.cpp168 vector<Vec4> m_screenPos; member in deqp::gls::QuadGrid
192 m_screenPos.resize(m_numVertices); in QuadGrid()
209 m_screenPos[vtxNdx] = Vec4(sx, sy, 0.0f, 1.0f) * viewportScale; in QuadGrid()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRender.cpp197 std::vector<tcu::Vec4> m_screenPos; member in vkt::sr::QuadGrid
222 m_screenPos.resize(m_numVertices); in QuadGrid()
246 m_screenPos[vtxNdx] = tcu::Vec4(sx, sy, 0.0f, 1.0f) * viewportScale; in QuadGrid()