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Searched refs:m_shader_to_check (Results 1 – 2 of 2) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArrayImageOperations.cpp325 , m_shader_to_check(shaderToCheck) in TextureCubeMapArrayImageOpCompute()
371 if (!m_is_geometry_shader_extension_supported && m_shader_to_check == STC_GEOMETRY_SHADER) in initTest()
375 if (!m_is_tessellation_shader_supported && (m_shader_to_check == STC_TESSELLATION_CONTROL_SHADER || in initTest()
376 m_shader_to_check == STC_TESSELLATION_EVALUATION_SHADER)) in initTest()
382 glw::GLenum pname = getQueryPname(m_shader_to_check); in initTest()
730 switch (m_shader_to_check) in runShaders()
795 switch (m_shader_to_check) in configureProgram()
818 bool vs = (m_shader_to_check == STC_VERTEX_SHADER); in configureProgram()
862 bool tcs = (m_shader_to_check == STC_TESSELLATION_CONTROL_SHADER); in configureProgram()
DesextcTextureCubeMapArrayImageOperations.hpp152 SHADER_TO_CHECK m_shader_to_check; member in glcts::TextureCubeMapArrayImageOpCompute