Searched refs:m_texels (Results 1 – 2 of 2) sorted by relevance
/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/ |
D | esextcGeometryShaderLayeredFBO.cpp | 960 m_texels = new glw::GLubyte[m_tex_depth * m_tex_height * m_tex_width * 4]; in GeometryShaderFramebufferTextureInvalidLevelNumber() 962 memset(m_texels, 255, m_tex_depth * m_tex_height * m_tex_width * 4); in GeometryShaderFramebufferTextureInvalidLevelNumber() 978 if (m_texels != NULL) in deinit() 980 delete[] m_texels; in deinit() 981 m_texels = NULL; in deinit() 1036 m_tex_height, m_tex_depth, GL_RGBA, GL_UNSIGNED_BYTE, m_texels); in iterate() 1054 m_tex_height, m_tex_depth, GL_RGBA, GL_UNSIGNED_BYTE, m_texels); in iterate() 1127 m_texels = new glw::GLint[m_tex_height * m_tex_width * 3]; in GeometryShaderFramebufferTextureArgumentRefersToBufferTexture() 1129 memset(m_texels, 255, sizeof(glw::GLint) * m_tex_height * m_tex_width * 3); in GeometryShaderFramebufferTextureArgumentRefersToBufferTexture() 1157 if (m_texels != NULL) in deinit() [all …]
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D | esextcGeometryShaderLayeredFBO.hpp | 362 glw::GLubyte* m_texels; member in glcts::GeometryShaderFramebufferTextureInvalidLevelNumber 413 glw::GLint* m_texels; member in glcts::GeometryShaderFramebufferTextureArgumentRefersToBufferTexture
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