Searched refs:m_texture_2D_multisample_array_id (Results 1 – 2 of 2) sorted by relevance
50 , m_texture_2D_multisample_array_id(0) in TextureBorderClampBase()151 if (0 != m_texture_2D_multisample_array_id) in deinitAllTextures()153 gl.deleteTextures(1, &m_texture_2D_multisample_array_id); in deinitAllTextures()155 m_texture_2D_multisample_array_id = 0; in deinitAllTextures()236 gl.genTextures(1, &m_texture_2D_multisample_array_id); in initAllTextures()239 gl.bindTexture(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, m_texture_2D_multisample_array_id); in initAllTextures()
65 glw::GLuint m_texture_2D_multisample_array_id; member in glcts::TextureBorderClampBase