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Searched refs:m_to_2d_array_id (Results 1 – 2 of 2) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderLayeredFBO.cpp956 , m_to_2d_array_id(0) in GeometryShaderFramebufferTextureInvalidLevelNumber()
984 if (m_to_2d_array_id != 0) in deinit()
986 gl.deleteTextures(1, &m_to_2d_array_id); in deinit()
987 m_to_2d_array_id = 0; in deinit()
1043 gl.genTextures(1, &m_to_2d_array_id); in iterate()
1046 gl.bindTexture(GL_TEXTURE_2D_ARRAY, m_to_2d_array_id); in iterate()
1081 …gl.framebufferTexture(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, m_to_2d_array_id /* texture */, 2 /* l… in iterate()
DesextcGeometryShaderLayeredFBO.hpp366 glw::GLuint m_to_2d_array_id; member in glcts::GeometryShaderFramebufferTextureInvalidLevelNumber