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Searched refs:m_uniformSetup (Results 1 – 6 of 6) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderDiscardTests.cpp114 DE_ASSERT(m_uniformSetup != DE_NULL); in createInstance()
115 …return new ShaderDiscardCaseInstance(context, m_isVertexCase, *m_evaluator, *m_uniformSetup, m_use… in createInstance()
DvktShaderRender.cpp515 , m_uniformSetup (uniformSetup ? uniformSetup : new UniformSetup()) in ShaderRenderCase()
529 , m_uniformSetup (uniformSetup ? uniformSetup : new UniformSetup()) in ShaderRenderCase()
546 DE_ASSERT(m_uniformSetup != DE_NULL); in createInstance()
547 …return new ShaderRenderCaseInstance(context, m_isVertexCase, *m_evaluator, *m_uniformSetup, m_attr… in createInstance()
564 , m_uniformSetup (DE_NULL) in ShaderRenderCaseInstance()
595 , m_uniformSetup (&uniformSetup) in ShaderRenderCaseInstance()
624 , m_uniformSetup (uniformSetup) in ShaderRenderCaseInstance()
849 if (m_uniformSetup) in setupUniforms()
850 m_uniformSetup->setup(*this, constCoords); in setupUniforms()
DvktShaderRenderDerivateTests.cpp891 DE_ASSERT(m_uniformSetup != DE_NULL); in createInstance()
892 return new ConstantDerivateCaseInstance(context, *m_uniformSetup, m_definitions, m_values); in createInstance()
1134 DE_ASSERT(m_uniformSetup != DE_NULL); in createInstance()
1135 return new LinearDerivateCaseInstance(context, *m_uniformSetup, m_definitions, m_values); in createInstance()
1420 DE_ASSERT(m_uniformSetup != DE_NULL); in createInstance()
1421 …return new TextureDerivateCaseInstance(context, *m_uniformSetup, m_definitions, m_values, m_textur… in createInstance()
DvktShaderRender.hpp314 const de::UniquePtr<const UniformSetup> m_uniformSetup; member in vkt::sr::ShaderRenderCase
602 const UniformSetup* m_uniformSetup; member in vkt::sr::ShaderRenderCaseInstance
DvktShaderRenderOperatorTests.cpp657 DE_ASSERT(m_uniformSetup != DE_NULL); in createInstance()
658 …return new ShaderOperatorCaseInstance(context, m_isVertexCase, *m_evaluator, *m_uniformSetup, m_sp… in createInstance()
DvktShaderRenderTextureFunctionTests.cpp1232 DE_ASSERT(m_uniformSetup != DE_NULL); in createInstance()
1233 …return new ShaderTextureFunctionInstance(context, m_isVertexCase, *m_evaluator, *m_uniformSetup, m… in createInstance()
3407 DE_ASSERT(m_uniformSetup != DE_NULL); in createInstance()
3408 …haderTextureFunctionInstance(context, m_isVertexCase, *m_evaluator, *m_uniformSetup, m_lookupSpec,… in createInstance()