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Searched refs:m_vertex_location (Results 1 – 2 of 2) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_buffer/
DesextcTextureBufferOperations.cpp67 , m_vertex_location(-1) in TextureBufferOperations()
464 m_vertex_location = gl.getAttribLocation(m_po_vs_fs_id, "vs_position"); in iterateSecondPhase()
466 if (m_vertex_location == -1) in iterateSecondPhase()
471 gl.vertexAttribPointer(m_vertex_location, 4, GL_FLOAT, GL_FALSE, 0, 0); in iterateSecondPhase()
474 gl.enableVertexAttribArray(m_vertex_location); in iterateSecondPhase()
515 gl.disableVertexAttribArray(m_vertex_location); in iterateSecondPhase()
519 m_vertex_location = -1; in iterateSecondPhase()
698 if (m_vertex_location != -1) in deinitSecondPhase()
700 gl.disableVertexAttribArray(m_vertex_location); in deinitSecondPhase()
701 m_vertex_location = -1; in deinitSecondPhase()
DesextcTextureBufferOperations.hpp308 glw::GLint m_vertex_location; member in glcts::TextureBufferOperations