Searched refs:m_viewportData (Results 1 – 2 of 2) sorted by relevance
303 m_viewportData.push_back(tcu::Vec4(x, y, viewportWidth, viewportHeight)); in createMaxViewports()391 for (size_t i = 0; i < m_viewportData.size(); ++i) in iterate()393 tcu::Vec4 viewportData = m_viewportData[i]; in iterate()
117 std::vector<tcu::Vec4> m_viewportData; member in gl4cts::ShaderViewportIndexTestCase