Searched refs:makeCompositeConstant (Results 1 – 3 of 3) sorted by relevance
/third_party/glslang/SPIRV/ |
D | SpvBuilder.cpp | 1116 Id Builder::makeCompositeConstant(Id typeId, const std::vector<Id>& members, bool specConstant) in makeCompositeConstant() function in spv::Builder 1937 auto result_id = makeCompositeConstant(vectorType, members, isSpecConstant(scalar)); in smearScalar() 2335 return makeCompositeConstant(typeId, constituents, in createCompositeConstruct() 3044 Id map = makeCompositeConstant(mapType, components); in remapDynamicSwizzle()
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D | SpvBuilder.h | 319 Id makeCompositeConstant(Id type, const std::vector<Id>& comps, bool specConst = false);
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D | GlslangToSpv.cpp | 4832 … builder.makeCompositeConstant(builder.makeVectorType(builder.makeIntType(32), 2), comps) }; in createImageTextureFunctionCall() 5041 operands.push_back(builder.makeCompositeConstant( in createImageTextureFunctionCall() 6688 return builder.makeCompositeConstant(vectorTypeId, components); in makeSmearedConstant() 8350 …return builder.makeCompositeConstant(builder.makeVectorType(builder.makeUintType(32), 3), dimConst… in createSpvConstant() 8516 return builder.makeCompositeConstant(typeId, spvConsts); in createSpvConstantFromConstUnionArray()
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