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Searched refs:makeCompositeConstant (Results 1 – 3 of 3) sorted by relevance

/third_party/glslang/SPIRV/
DSpvBuilder.cpp1116 Id Builder::makeCompositeConstant(Id typeId, const std::vector<Id>& members, bool specConstant) in makeCompositeConstant() function in spv::Builder
1937 auto result_id = makeCompositeConstant(vectorType, members, isSpecConstant(scalar)); in smearScalar()
2335 return makeCompositeConstant(typeId, constituents, in createCompositeConstruct()
3044 Id map = makeCompositeConstant(mapType, components); in remapDynamicSwizzle()
DSpvBuilder.h319 Id makeCompositeConstant(Id type, const std::vector<Id>& comps, bool specConst = false);
DGlslangToSpv.cpp4832 … builder.makeCompositeConstant(builder.makeVectorType(builder.makeIntType(32), 2), comps) }; in createImageTextureFunctionCall()
5041 operands.push_back(builder.makeCompositeConstant( in createImageTextureFunctionCall()
6688 return builder.makeCompositeConstant(vectorTypeId, components); in makeSmearedConstant()
8350 …return builder.makeCompositeConstant(builder.makeVectorType(builder.makeUintType(32), 3), dimConst… in createSpvConstant()
8516 return builder.makeCompositeConstant(typeId, spvConsts); in createSpvConstantFromConstUnionArray()