/third_party/mesa3d/src/compiler/glsl/ |
D | lower_packing_builtins.cpp | 213 ir_variable *u = factory.make_temp(glsl_type::uvec2_type, in pack_uvec2_to_uint() 241 ir_variable *u = factory.make_temp(glsl_type::uvec4_type, in pack_uvec4_to_uint() 279 ir_variable *u = factory.make_temp(glsl_type::uint_type, in unpack_uint_to_uvec2() 284 ir_variable *u2 = factory.make_temp(glsl_type::uvec2_type, in unpack_uint_to_uvec2() 313 ir_variable *i = factory.make_temp(glsl_type::int_type, in unpack_uint_to_ivec2() 318 ir_variable *i2 = factory.make_temp(glsl_type::ivec2_type, in unpack_uint_to_ivec2() 342 ir_variable *u = factory.make_temp(glsl_type::uint_type, in unpack_uint_to_uvec4() 347 ir_variable *u4 = factory.make_temp(glsl_type::uvec4_type, in unpack_uint_to_uvec4() 394 ir_variable *i = factory.make_temp(glsl_type::int_type, in unpack_uint_to_ivec4() 399 ir_variable *i4 = factory.make_temp(glsl_type::ivec4_type, in unpack_uint_to_ivec4() [all …]
|
D | lower_blend_equation_advanced.cpp | 221 ir_variable *llum = f->make_temp(glsl_type::float_type, "__blend_lum"); in set_lum() 222 ir_variable *mincol = f->make_temp(glsl_type::float_type, "__blend_mincol"); in set_lum() 223 ir_variable *maxcol = f->make_temp(glsl_type::float_type, "__blend_maxcol"); in set_lum() 255 ir_variable *sbase = f->make_temp(glsl_type::float_type, "__blend_sbase"); in set_lum_sat() 283 ir_variable *result = f.make_temp(glsl_type::vec4_type, "__blend_result"); in calc_blend_result() 286 ir_variable *src = f.make_temp(glsl_type::vec4_type, "__blend_src"); in calc_blend_result() 300 ir_variable *src_rgb = f.make_temp(glsl_type::vec3_type, "__blend_src_rgb"); in calc_blend_result() 301 ir_variable *src_alpha = f.make_temp(glsl_type::float_type, "__blend_src_a"); in calc_blend_result() 307 ir_variable *dst_rgb = f.make_temp(glsl_type::vec3_type, "__blend_dst_rgb"); in calc_blend_result() 308 ir_variable *dst_alpha = f.make_temp(glsl_type::float_type, "__blend_dst_a"); in calc_blend_result() [all …]
|
D | lower_vector_insert.cpp | 98 factory.make_temp(expr->operands[0]->type, "vec_tmp"); in handle_rvalue() 122 factory.make_temp(expr->operands[0]->type, "vec_tmp"); in handle_rvalue() 125 factory.make_temp(expr->operands[1]->type, "src_temp"); in handle_rvalue() 139 factory.make_temp(glsl_type::bool_type, "index_condition"); in handle_rvalue()
|
D | builtin_int64.h | 96 ir_variable *const r0018 = body.make_temp(glsl_type::int_type, "findMSB_retval"); in udivmod64() 180 ir_variable *const r0026 = body.make_temp(glsl_type::uint64_t_type, "packUint2x32_retval"); in udivmod64() 258 ir_variable *const r0034 = body.make_temp(glsl_type::uvec4_type, "vec_ctor"); in udivmod64() 282 ir_variable *const r0037 = body.make_temp(glsl_type::uvec2_type, "n"); in udiv64() 310 ir_variable *const r0042 = body.make_temp(glsl_type::int_type, "findMSB_retval"); in udiv64() 394 ir_variable *const r0050 = body.make_temp(glsl_type::uint64_t_type, "packUint2x32_retval"); in udiv64() 497 ir_variable *const r0063 = body.make_temp(glsl_type::uvec2_type, "n"); in idiv64() 503 ir_variable *const r0067 = body.make_temp(glsl_type::uvec2_type, "d"); in idiv64() 534 ir_variable *const r0075 = body.make_temp(glsl_type::int_type, "findMSB_retval"); in idiv64() 618 ir_variable *const r0083 = body.make_temp(glsl_type::uint64_t_type, "packUint2x32_retval"); in idiv64() [all …]
|
D | lower_vec_index_to_cond_assign.cpp | 93 body.make_temp(orig_index->type, "vec_index_tmp_i"); in convert_vec_index_to_cond_assign() 99 body.make_temp(orig_vector->type, "vec_value_tmp"); in convert_vec_index_to_cond_assign() 105 ir_variable *const var = body.make_temp(type, "vec_index_tmp_v"); in convert_vec_index_to_cond_assign()
|
D | lower_int64.cpp | 205 ir_variable *const temp = body.make_temp(val->type, "tmp"); in expand_source() 219 expanded_src[i] = body.make_temp(type, "expanded_64bit_source"); in expand_source() 242 body.make_temp(type, "compacted_64bit_result"); in compact_destination() 279 dst[i] = body.make_temp(result_type, "expanded_64bit_result"); in lower_op_to_function_call()
|
D | lower_variable_index_to_cond_assign.cpp | 103 ir_variable *const condition = body.make_temp(condition_val->type, in compare_index_block() 450 var = body.make_temp(orig_assign->rhs->type, in convert_dereference_array() 455 var = body.make_temp(orig_deref->type, in convert_dereference_array() 460 ir_variable *index = body.make_temp(orig_deref->array_index->type, in convert_dereference_array()
|
D | lower_vector_derefs.cpp | 92 factory.make_temp(ir->rhs->type, "scalar_tmp"); in visit_enter() 101 factory.make_temp(deref->array_index->type, "index_tmp"); in visit_enter()
|
D | builtin_functions.cpp | 5162 ir_variable *flip = body.make_temp(glsl_type::bvec(n), "flip"); in _atan2() 5164 ir_variable *s = body.make_temp(type, "s"); in _atan2() 5166 ir_variable *t = body.make_temp(type, "t"); in _atan2() 5188 ir_variable *scale = body.make_temp(type, "scale"); in _atan2() 5191 ir_variable *rcp_scaled_t = body.make_temp(type, "rcp_scaled_t"); in _atan2() 5218 ir_variable *arc = body.make_temp(type, "arc"); in _atan2() 5247 ir_variable *x = body.make_temp(type, "atan_x"); in do_atan() 5260 ir_variable *tmp = body.make_temp(type, "atan_tmp"); in do_atan() 5293 ir_variable *tmp = body.make_temp(type, "tmp"); in _atan() 5335 ir_variable *t = body.make_temp(type, "tmp"); in _tanh() [all …]
|
D | ir_builder.h | 96 ir_variable *make_temp(const glsl_type *type, const char *name);
|
D | ir_builder.cpp | 38 ir_factory::make_temp(const glsl_type *type, const char *name) in make_temp() function in ir_builder::ir_factory
|
/third_party/mesa3d/src/mesa/main/ |
D | ff_fragment_shader.cpp | 631 ir_variable *temp_var = p->make_temp(glsl_type::vec4_type, "texenv_combine"); in emit_texenv() 737 p->src_texture[unit] = p->make_temp(glsl_type::vec4_type, in load_texture() 803 p->src_texture[unit] = p->make_temp(glsl_type::vec4_type, in load_texture() 907 ir_variable *fog_result = p->make_temp(glsl_type::vec4_type, "fog_result"); in emit_fog_instructions() 920 ir_variable *f_var = p->make_temp(glsl_type::float_type, "fog_factor"); in emit_fog_instructions() 949 ir_variable *temp_var = p->make_temp(glsl_type::float_type, "fog_temp"); in emit_fog_instructions() 998 ir_variable *spec_result = p->make_temp(glsl_type::vec4_type, in emit_instructions()
|
D | ffvertex_prog.c | 620 static struct ureg make_temp( struct tnl_program *p, struct ureg reg ) in make_temp() function 910 struct ureg tmp = make_temp(p, material_diffuse); in get_scenecolor() 1058 _col0 = make_temp(p, get_scenecolor(p, 0)); in build_lighting() 1060 _col1 = make_temp(p, get_identity_param(p)); in build_lighting() 1076 _bfc0 = make_temp(p, get_scenecolor(p, 1)); in build_lighting() 1078 _bfc1 = make_temp(p, get_identity_param(p)); in build_lighting()
|
/third_party/python/Lib/test/ |
D | test_tempfile.py | 354 self.make_temp() 364 self.make_temp() 372 self.make_temp() 517 def make_temp(self): member in TestMkstempInner 529 (fd1, name1) = self.make_temp() 533 (fd2, name2) = self.make_temp() 545 (fd, name) = self.make_temp() 725 def make_temp(self): member in TestMkdtemp
|