/third_party/skia/src/gpu/tessellate/ |
D | AffineMatrix.h | 47 SK_ALWAYS_INLINE float2 mapPoint(float2 p) const { in mapPoint() function 52 return this->mapPoint(float2::Load(pt)); in map1Point() 55 SK_ALWAYS_INLINE SkPoint mapPoint(SkPoint p) const { in mapPoint() function 56 return skvx::bit_pun<SkPoint>(this->mapPoint(skvx::bit_pun<float2>(p))); in mapPoint()
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D | PathWedgeTessellator.cpp | 154 patchWriter.updateFanPointAttrib(m.mapPoint(parser.currentMidpoint())); in writePatches()
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/third_party/flutter/skia/include/utils/ |
D | SkCamera.h | 62 void mapPoint(const SkPoint3D& src, SkPoint3D* dst) const; 65 void mapPoint(SkPoint3D* v) const { in mapPoint() function 66 this->mapPoint(*v, v); in mapPoint()
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/third_party/flutter/skia/src/gpu/ |
D | GrDistanceFieldGenFromVector.cpp | 129 DPoint mapPoint(const SkPoint& src) const { in mapPoint() function in DAffineMatrix 131 return this->mapPoint(pt); in mapPoint() 134 DPoint mapPoint(const DPoint& src) const { in mapPoint() function in DAffineMatrix 347 fP0T = fXformMatrix.mapPoint(p0); in init() 348 fP2T = fXformMatrix.mapPoint(p2); in init() 477 const DPoint& xFormPtLeft = segment.fXformMatrix.mapPoint(pointLeft); in precomputation_for_row() 478 const DPoint& xFormPtRight = segment.fXformMatrix.mapPoint(pointRight); in precomputation_for_row() 592 const DPoint xformPt = segment.fXformMatrix.mapPoint(point); in distance_to_segment()
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/third_party/skia/src/gpu/ |
D | GrDistanceFieldGenFromVector.cpp | 111 DPoint mapPoint(const SkPoint& src) const { in mapPoint() function in DAffineMatrix 113 return this->mapPoint(pt); in mapPoint() 116 DPoint mapPoint(const DPoint& src) const { in mapPoint() function in DAffineMatrix 334 fP0T = fXformMatrix.mapPoint(p0); in init() 335 fP2T = fXformMatrix.mapPoint(p2); in init() 458 const DPoint& xFormPtLeft = segment.fXformMatrix.mapPoint(pointLeft); in precomputation_for_row() 459 const DPoint& xFormPtRight = segment.fXformMatrix.mapPoint(pointRight); in precomputation_for_row() 573 const DPoint xformPt = segment.fXformMatrix.mapPoint(point); in distance_to_segment()
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/third_party/flutter/skia/include/core/ |
D | SkVertices.h | 79 SkPoint mapPoint(const SkPoint& point) const { in mapPoint() function 90 quad[i] = mapPoint(quad[i]); in mapRect()
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/third_party/flutter/skia/src/core/ |
D | SkDraw_vertices.cpp | 223 SkPoint worldPoint = bones[0].mapPoint(vertices[i]); in drawVertices() 239 deformed[i] += bones[index].mapPoint(worldPoint) * weight; in drawVertices()
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D | SkVertices.cpp | 243 position = bones[0].mapPoint(position); in applyBones() 262 result += bones[index].mapPoint(position) * weight; in applyBones()
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/third_party/flutter/skia/src/utils/ |
D | SkCamera.cpp | 82 m.mapPoint(fOrigin, &dst->fOrigin); in transform() 180 void SkMatrix3D::mapPoint(const SkPoint3D& src, SkPoint3D* dst) const { in mapPoint() function in SkMatrix3D
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/third_party/skia/src/gpu/ops/ |
D | PathStencilCoverOp.cpp | 251 triangleVertexWriter << m.map2Points(p0, p1) << m.mapPoint(p2); in onPrepare()
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/third_party/skia/samplecode/ |
D | SamplePathTessellators.cpp | 145 TrianglePatch(patchWriter) << m.map2Points(p0, p1) << m.mapPoint(p2); in onPrepare()
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/third_party/skia/tools/gpu/ |
D | YUVUtils.cpp | 87 xy1 = om.mapPoint(xy1); in onGetPixels()
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/third_party/skia/bench/ |
D | TessellateBench.cpp | 241 vertexWriter << m.map2Points(p0, p1) << m.mapPoint(p2);
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/third_party/skia/include/core/ |
D | SkMatrix.h | 1366 SkPoint mapPoint(SkPoint pt) const { in mapPoint() function
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/third_party/skia/src/gpu/text/ |
D | GrTextBlob.cpp | 820 SkVector offset = drawMatrix.mapPoint(drawOrigin) - fBlob->initialMatrix().mapOrigin(); in deviceRect()
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